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(D13.00) DROPPING PANELS
(D13.10) DROPPING A PANEL: One or more banks of PA Panels could be
deactivated. However, when deactivated, any and all energy in that bank is
released. A Panel can be activated and subsequently deactivated as many
times as necessary within the alotted timeframe for storage in a battery
conglomerate. For example, a ship has been running with only Panels 1 and 2
active. They then become under attack at their rear. The front Panels can
be deactivated temporarily while utilizing the rear Panels. As
long as the period for storage has not elapsed, Panels 1 and 2 may be
reactivated.
(D14.00) ENERGY RESOLUTION
(D14.10) GENERAL: Each point of damage absorbed by PA Panels becomes, in
effect, one unit of energy. Once in the panel, it can be dissipated into
space, or transferred into the batteries, or released (which bypasses the
entire battery storage system). As each panel will only hold a specific
amount of energy, special attention must be paid to how much power the panels
are holding. If the panels are full (from previous damage), and cannot be
emptied (by one means or another), any damage taken on them
will be excess to their capacity and will be considered internal ship
damage.
*Note that power released from destroyed panels or unpowered panel banks
can be absorbed by other panels.
(D15.00) REMOVING ENERGY FROM PANELS
(D15.10) CLEARING BATTERY STORAGE: Once a conglomerate of batteries has
been filled to capacity, and cannot hold any more energy, it must be
released. This procedure begins with the lowering of all panels in that
particular bank, (i.e. lowering shields). Once this step has taken place, a
series of exchanges take place, until eventually the energy is dissipated
into space. A cool down time of 5 minutes per panel bank is required before
it can be reactivated.
(D15.20) DESTROYED PANEL BANKS/BATTERIES: If a particular panel bank is
destroyed during combat (or any other circumstance), that energy is
automatically dissipated into space, or absorbed by other, active panels.
(D15.30) VOLUNTARY/INVOLUNTARY POWER REDUCTION: If a ship has been running
with panels at reinforced levels, and the amount of energy to do so decrease,
either on purpose, or by accident, the expended energy is released and/or
dissipated.
(D16.00) TRANSPORTER
(D16.10) TRANSPORTER ACTIVITY: Due to their nature, transporters can be
used to transport out of, but not into, a ship equipped with PA Panels, i.e.
a transporter behind a PA Panel operates normally, while one outside a PA
Panel will not.
(D16.20) BOARDING PARTIES: Enemy boarding parties trying to board a ship
equipped with PA Panels would find themselves reduced to energy and stored
unless the panels covering their line of transport are not in operation. As
with standard shields, if a panel is not powered, or in any way in operation,
transport to the owning ship is possible.
(D17.00) TRACTOR BEAMS
(D17.10) TRACTOR BEAMS: The most common practice of using up excess battery
power is by tractor beams. A given ship can simply place a tractor beam on
an object, and expend stored energy to continue with a tractor link. Note
that this is a timely procedure and is not suggested during combat.
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Welcome to the United Space Federation. This topic is for the use of the USS
Stealth. Please post your Ship Data and Character Biographies here.
Please Press the Reply button to post.
Please Do Not create new Subjects.
You may use the List Posts button on the previous screen for easy viewing of
all subjects in a specific catagory.
Thanks.
Admiral Clements
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SD9708.11
United Space Federation
Starfleet Personnel File
File 185-081-310-15C
(desc: Terran text)
----------------------------------------
PROFILE
Subject: Tarjoto, Sean
Service #: MVI-310-081-T2
DOB: SD9612.15
Birthplace: Cualdrulius sector, G-Class Nebula 813-E1
Current Rank: Captain
Current Assignment: Commanding Officer, U.S.S. Stealth NCC-1414-C
PHYSICAL DATA
Height: 5'9"
Weight: 178lbs.
Eyes: White
Hair: White
Sex: Male
Race: Human/Organic Being
GENEALOGICAL DATA
Mother: N/A
Father: N/A
Spouse: N/A
Children: N/A
Siblings: N/A
Foster Parent(s): N/A
Outstanding Features:
Albino pigmentation in skin and hair only, 99% Terran male physiology, 1%
unindentifiable.
PERSONAL HISTORY
Originally the 3rd generation artificially created lifeform constructed
through the combination of holocoding protocols of Captains Sean
Tarjoto-Alpha and Sean Tarjoto-Beta during a freak accident in the
Cualdrulius sector 813-E nebula; downloaded into a modified-Tarjoto Class
Artifical Construct (SEE medical report, FstLt. Stacey Harris, Acting CMO,
U.S.S. Stealth SD9612.16)
On stardate 9708.6 Capt. Tarjoto confronted a not-yet completely identified
sentient lifeform and transformed into an fully organic sentient being with
99% affinity to Earth-born male Terrans. He sustained no injuries, memory
loss, or psychological damage as a result. The entity identified herself as a
"Taelina Sok" and has identified as the orchestrator of the 7-month MIA of
the Stealth crew and NCC-1414-C Mod-Pharris Class Starship from circa
SD9701.14-9708.06.
Tarjoto as an artificial construct was a 3rd generation Tarjoto-Class
Android. The first generation "Alpha" Tarjoto was activated by the late Ens.
Tarjoto shortly before his death on SD9509.00. The second generation "Beta"
Tarjoto was the inadvertant result of a plasma inductor accident during the
test phases of the first Tarjoto Class android construct on SD9510.16.
Although the construct was initially intended for the Alpha version it was
deemed
the Beta version was sentient as well as in dire need of the reliable
hardware support the construct could immediately provide. Abridged, there
have been 4 different sentient Tarjoto lifeforms within the past 25
documented years.
SERVICE HISTORY
The original, late Mr. Tarjoto enrolled in Starfleet academy in 2392, and
graduated in 2395 with majors in Temporal Mechanics and Engineering, and a
minor in Martial Arts.
Both the Alpha and Beta programs inherited the late Mr. Tarjoto's on SD
9510.16. From that time until SD9612.16 when they were destroyed both
officers served various positions on the USS Stealth-A, USS Stealth-B, and
Executive Officers position on the USS Halifax.
Capt. Tarjoto was declared MIA for 7-months from SD9701.14-SD9708.06 onboard
the USS Stealth. Capt. Tarjoto, the USS Stealth, and the majority of the
Stealth's crew was recovered on SD9708.06 in Federation space.
Upon examination on SD 9708.09 no loss of memory on the part of Capt.
Tarjoto was detected, and Capt. Tarjoto retains his Starfleet rank,
priviliges, and record.
Capt. Tarjoto currently operates as a Captain of Starfleet under the
combination of both officers records, and has full desginated privileges and
rank.
ACHIEVEMENT RECORD:
SD9506.11 - Ens. Tarjoto graduates Starfleet Academy, posted to USS Stealth-A
SD9509.00 - Ens. Tarjoto killed in line of duty
Alpha holoprogram activated
SD9509.10 - Alpha inherits Ens. Tarjoto's record. Promoted to LtJG
SD9510.16 - Beta version activated. Inherits Alpha's record
Beta assigned Asst Science Officer, USS Stealth-A
SD9510.20 - Alpha/Beta promoted to Full Lt.
SD9601.24 - Alpha/Beta promoted to Fst. Lt.
Alpha promoted to Chief Engineering Officer, USS Stealth-A
Beta assigned Operations Manager, USS Stealth-A
SD9602.28 - Alpha/Beta promoted to Lt. Cmdr.
Promoted to 2nd Officer, USS Stealth-A
SD9608.15 - USS Stealth NCC-1414-B commissioned
Alpha/Beta promoted to Commander
Alpha/Beta assigned previous posts, USS Stealth-B
SD9609.12 - Alpha/Beta transferred to USS Halifax NX-65056
Assigned Executive Officers, USS Halifax
SD9612.15 - Alpha/Beta transferred to USS Stealth NCC-1414-C
Assigned Captain of USS Stealth-C
Alpha/Beta Destroyed and Combined & Reconstructed
SD9612.16 - Capt. Sean Tarjoto given command of USS Stealth NCC-1414-C
SD9701.14 - Capt. Sean Tarjoto declared MIA while on tour of duty
SD9708.06 - Capt. Sean Tarjoto found on USS Stealth-C as transformed into
organic sentient being.
PSYCHOLOGICAL PROFILE
Upon this evaulation on stardate 9708.11, Mr. Tarjoto's psychological status
remains surprisingly unaltered; mentally, emotionally, or socially. Whatever
transformation that has rendered the Captain with a more biological body,
organ system, and brain, has apparently left the inherent personality module
definitions developed as a holographically programmed android untouched.
The patient is an introvert even in a familiar social atmosphere. The stoic
disciplined and seemingly disinterested nature of Tarjoto is but a first
layer over a distinct passion for his career and friends. His disregard for
diplomatic filibustering reputes Tarjoto as harsh and argumenative.
Tarjoto does not suffer any disassocative effect, inferiority/superiority
complexes, or syndromes both documented and/or anomalous.
However, it is extremely early in Mr. Tarjoto's new life as a far more
fragile organic being to give a reasonably concrete profile. A future
examination is highly encouraged.
>End File
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Gallant Class Development Project Specs
United Space Federation
Designed, tested, and constructed at Starbase Everest
USS Stealth
Registration: NCC-1414-D
Class Title: Gallant
Size Classification: Heavy Cruiser
Built: Starbase Everest Starship Development, Hemaria Sector
Launched: sd 9709.21
Commissioned: sd 9710.22
Bridge Plaque Dedication: "Ex astris, scientia."
Length: 650 meters
Width: 308.8 meters
Height: 135.4 meters
Crew: Officers: 900
Enlisted: 450
Other: 150
Transporters: personnel: 6
cargo: 4
emergency: 8
Computer: M-16-Quadscan-39
Smaller Vessels: 7 type 15 shuttlepods
1 Patton-class runabout
Propulsion:
Impulse Drive
Quad Motor Assembly
Neutrino Accelerators
-Max. Impulse Speed: .979 c
Warp Drive
Targanide Coil Assembly
Dilithium Focus Lens Matrix
Targanide Accelerator Core
-Std. Cruising Speed: Warp 6
-Max. Cruising Speed: Warp 9.54
Weapons Data:
-2 Quantum Torpedo Launchers (Fore/Aft)
-2 Type XI phasers (fore/aft)
-4 Phaser Panel (fore/aft/port/starboard)
-1 Anti-Tachyon Beam Emitter (fore)
Defensive Systems:
-Standard defensive shielding with metaphasic subroutine
-Power Absorption Panels
Sensors:
-Long Range Sensor Package
• Wide-angle active EM scanner
• Narrow-angle active EM scanner
• 2.0 meter diameter gamma ray telescope
• Variable frequency EM flux sensor
• Lifeform analysis instrument cluster
• Parametric subspace field stress sensor
• Gravimetric distortion scanner
• Passive neutrino imaging scanner
• Thermal imaging array
-Short Range (A/P)
-Lateral planetary and astrological sensors
-SWACS (Space Warning And Control Sensors)
Decks: 35
Saucer Module
Deck 1 Bridge, Captain's Ready Room, Observation Lounge
Deck 2 XO's Office, Exobiology Labs, Biological Testing Facilities
Deck 3 Science Labs, CSci's Office, Weapon Maintenance
Deck 4 Senior officer quarters, Ambassador/VIP suites (5), Transporter Room
Deck 5 Senior and Junior officer quarters, Mess Hall
Deck 6 Crew Quarters, Transporter Room
Deck 7 Crew Quarters, Observation Deck, Upper Main Shuttlebay
Deck 8 Crew Quarters, Lounge, Main Shuttlebay
Deck 9 Crew Quarters, Mess Hall, Lower Shuttle bay
Deck 10 Crew Quarters, Guest Quarters, Cargo Transporter
Deck 11 Sickbay, Medical Labs, CMO's office, Surgical rooms, Forward
torpedo launcher, Transporter Room
Deck 12 Arbotetum, Counselor's Office, Holodecks (4), Gymnasium (1)
Deck 13 Maintenance, Secondary Science Labs
Deck 14 Security, CSec's Office, CTac's Office, Brig, Personal Storage,
Transporter Room
Deck 15 Environmental controls, Waste Management, Day care/classrooms,
Holodeck, Docking ports
Drive Module
Deck 9 Crew Quarters, Mess Hall, Lower Shuttle bay
Deck 10 Crew Quarters, Guest Quarters, Cargo Transporter
Deck 11 Sickbay, Medical Labs, CMO's office, Surgical rooms, Forward
torpedo launcher, Transporter Room
Deck 12 Arbotetum, Counselor's Office, Holodecks (4), Gymnasium (1)
Deck 13 Maintenance, Secondary Science Labs
Deck 14 Security, CSec's Office, CTac's Office, Brig, Personal Storage,
Transporter Room
Deck 15 Environmental controls, Waste Management, Day care/classrooms,
Holodeck, Docking ports
Deck 16 Personal Storage, Torpedo Launcher
Deck 17 Upper Engineering, Main Computer Core, Emergency Batteries, Warp
Reactor ejector system, Transporter Room
Deck 18 Main Engineering, CEO's Office, Secondary Computer Core, Nacelle
Access, Cargo Transporter
Deck 19 Lower Engineering, Nacelle Access, Antimatter Containment
Facilities, Cargo Transporter, Transporter Room
Deck 20 Emergency Batteries, Auxiliary and Emergency Power Sources
Deck 21 Life Support Controls, Science Labs
Deck 22 Maintenance, Engineering Support Labs
Deck 23 Cargobays (3), Cargo Transporter, Personal Storage, Transporter Room
Deck 24 Deuterium fuel storage, Aft Torpedo Launcher
Deck 25 Deuterium fuel storage, Upper secondary Shuttlebay
Deck 26 Secondary Shuttlebay, Cargo Transporter, Deuterium Injection
Systems
Deck 27 Combat Training Center, Armory, Storage bays, Deflector array access
Deck 28 Antimatter Containment Facilities, Torpedo Storage, Transporter
Room
Deck 29 Antimatter storage
Deck 30 Antimatter storage
Deck 31 Hydroponic bays, Cargobay, Storage
Deck 32Landing Struts
Deck 35 Lower Shuttlebay, Landing Struts, Transporter Room
SWACS (Space Warning And Control Sensors)
Initially, the SWAC system was designed for use on Federation shuttles. As
the project continued, it was suggested that this new system of sensors be
modified to adapt to the smaller of the Federation is starships. The first
commissioning of this new system was granted to the U.S.S. Stealth-C, who, at
the time, was under the command of Captain Scott Zier, its co-designer. Along
with Captain Zier, Lieutenant Commander Kelan "Smitty" T'ora has
brought about many of the useful ideas which make this system one of the most
advanced and sophisticated in the Federation's wealth of technological
wonders.
(100.00)
The main computer system of the U.S.S. Stealth-D is probably the most
important single operational element of the SWAC system. As with the ship's
main computer core, crew interface for the SWAC system is provided by the
Library Computer Access and Retrieval System software, abbreviated as LCARS.
LCARS provides both keyboard and verbal interface ability, incorporating the
most highly sophisticated artificial intelligence routines and graphic
display
organization for maximum crew ease-of-use.
(110.00)
The heart of the SWAC system is a set of three redundant main processing
cores. Any of these three cores is able to handle the primary operational
computing load of the entire system. Each of these cores incorporates a
series of miniature subspace field generators, which creates a symmetrical
(non propulsive) field distortion of 3350 millicochranes within the
faster-than-light core elements. This permits processing of optical data
within the core at
rates significantly exceeding light speed.
(120.01)Total computer cores: 3
(120.02)Reaction time: 1.3x10-14 seconds
(120.03)Total isolinear banks: 367 per core
(120.04)Total bio-neural packs: 961 per core
(120.05)Total memory: 5.9342x1025 teraquads
(130.00)
A ship fitted with the Space Warning And Control System, can effectively
be utilized as a scout ship. It's primary functions include:
(130.01)*Breaking Lock-Ons:
This function is used to create an internal sensor loop within the main
sensor array of the targeted vessel(s).
(130.02)*Controlling Seeking Weapons
With a SWAC system operative, and an open frequency band, the ship can
control up to 12 seeking weapons, in addition to that of the normal
allowance. (Drones, probes, unmanned shuttles)
(130.03)*Detecting Mines
(130.04)*TacIntell:
This function provides vital information about the tactical readiness of
an enemy's ship.
(130.05)
In addition, the SWAC system provides for an increase in sensor range, to
approximately 1,000,000 kilometers. This is bested only by the long range
sensors fitted on starbases and battle stations. These newly designed sensor
systems allow for the gathering of topographical, meteorological, barometric,
ionic, plasmatic and biological information on both planets and ships.
Additionally, special probes have been fitted with transceivers and receivers
used in collecting data on black holes, nebulas, wormholes, rifts and
neutronium and ion fields. This information is relayed back to the main
processing unit on board the launching ship.
(140.00)
The SWAC system will cease to function if either of the following conditions
occur:
(150.01)*Self-destruct sequence initiated
(150.02)*Ship's main computer core shuts down or taken off line
(150.03)*During level III or higher diagnostic testing
(150.04)*If the ship initiates erratic movement
(160.00)
A "wild" SWAC system will enable a ship using the system to become a decoy
for incoming seeking weapons (plasma torpedoes, drones, suicide shuttles).
The system, in affect, will match the frequency code of the primary target,
and scramble the signal being sent back to the targeting matrix of the
projectile. In cases where the seeking weapon cannot determine which of the
codes to follow, it will simply become inert.
(170.00)
However, there is a chance that a wild SWAC system will cause a breakdown in
the main computer core of the ship. This chance of breakdown will increase
for every of the above mentioned being in effect. (150.01-150.04)
(180.00)
Should a breakdown occur, the ship will suffer from the following failures:
(180.01)*Navigation control is lost completely causing the ship to drift.
(180.02)*All primary weapon systems will become nonfunctional
(180.03)*Propulsion systems will only be available on impulse levels.
All of these breakdown consequences can be repaired in the standard time
for repair.
Phaser Panels
The phaser panel is a modified hull plate, made up of an 8m x 8m crystal
similar to the ones used in segmented phasers, which is put in place of the
original hull plate.
Targanide crystals (being used for the accelerator core), were discovered to
have the ability to absorb and release large amounts of energy faster, and,
with the aid of Federation technology, can also contain the energy longer.
They also distribute energy faster than LiCu518 (crystal used in normal
phasers).
Using a tied in system with the targeting system and 150 small power
distribution nodes, the panel has the ability to fire from every point on the
panel, and on any angle. The distribution nodes are located on the back of
the crystal panel, and determine the best location for the beam to be emitted
from, depending on the target. It also controls the length, width, and
strength of the phaser emitted from that location. They are composed of
combined-crystal sonodanite, detorquium, kenafayt, and the same paranygen
animide for structural surface protection.
The control pad on the tactical panel on the bridge would allow the user to
quickly select the length, power, and strength of the beam. If the situation
arises, the panel can be modified to fire a .75 second burst from the entire
panel (an 8m x 8m beam), called a phaser burst. The downside is it will
burn out the distribution nodes. The upside is the phaser panel is much
easier to repair, since it is comprised of only one piece of crystal,
instead of many segments, and the distribution nodes would have an auto
repair program in place.
Activation/Fire Process
Upon recieving the command to fire, the EPS submaster flow regulator manages
the energetic plasma powering the phaser panel, through the distribution
nodes. Distribution response is time is 0.0075, an improvement of 0.0025.
The magnetic switching gates were taken away because having a switching gate
coordinating with the fire control for each of the distribution nodes would
be too power costly.
Targanide Warp Drive
The Targanide Warp Coil Assembly uses only two coils instead of the
standard multiple coils. The assembly uses two elliptical coils (port and
starboard) set in a figure eight pattern with a gap of 3.27 meters between
them. This gap is necessary for the correct formation of the warp field.
Because this assembly uses only two coils the overall mass of the drive is
reduced by approximately 68%.
The warp field created by the coils is 52% more compact then the standard
field. This field increases the structural integrity of the ship by 30%. This
will reduce the need of SIF generators being on-line during warp flight.
Another advantage is that this drive has a .23 second quicker acceleration
than standard drive. At warp 9 the energy efficiency of the drive is 93%.
While at warp speed the warp field has been shown to absorb sensor reading
thus
reducing the ships' sensor image by 48%.
Targanide Accelerator Core
This core is completely separate from the main warp core and has no contact
with the matter anti- matter streams. The Targanide Core is composed of a
solid mass of Targanide crystal with a series of injectors and distribution
nodes to control and redirect the plasma flow. The plasma stream is injected
directly into the core where it is amplified and distributed through out the
ship.
This core has two main functions:
1. When the main warp core is functioning and the Accelerator Core is fully
charged it will provide a 124% increase in energy output.
2. During main core shut down or when it is damaged, the fully charged
Accelerator Core will provide enough power to operate the Targanide drive at
warp 1 for 45 minutes or warp 2 for 15 minutes. It will also provide enough
power to operate all emergency ship system for an equal amount of time at
warp speed, or emergency systems for 3 hours at non-warp speeds.
Power Absorption Panels
The technology for the PA Panel was first introduced to the Federation due
to the ironic generosity of the Andromedan peoples. These panels absorb the
energy of enemy weapons (up to a limit) and prevent it from damaging the
ship, as well as allowing it to be used for reserve energy. This stored
energy can then be channeled into an array of batteries designed to hold
large quantities of this energy.
A given ship cannot have both shields and PA Panels; the two systems are
mutually exclusive and cannot work together.
(D10.0) LOCATION OF PANELS
(D10.10) LOCATION: Because of the nature of the panel, it was necessary to
separate the panels into degrees. Each panel is run by a separate set of
batteries, and each degrades at a separate rate. Each panel covers 25
degrees of the ship. There is a forward left, forward right, rear left and
rear right set of panels. Panels are referred to by numbers. For example:
the panel at forward left is referred to as panel number 1. To it's right
(in
clockwise manner), the panel at forward right is referred to as panel number
2, etc.
(D10.20) EFFECT OF PA PANELS
(D10.20) ABSORPTION: The panels can absorb energy from any type of weapon,
(including mines) or natural hazard (asteroids, novas, nebulas, pulsars,
etc.). Any damage which cannot be absorbed by the PA Panels (in excess of
their capacity) is then considered ship damage. The panels MUST absorb
energy, if they can.
(D10.30) CAPACITY: Each battery in a conglomerate of batteries can only
hold a certain amount of energy. This 'certain amount' is referred to as
levels. The levels are then broken down into point numbers. The number of
points a given battery can hold is 6 when operating at standard levels, and
10 when operating a given panel at reinforced levels. A conglomerate
consists of 10 batteries.
(D10.31) When any volley of damage is received, 20% of this damage is
channeled into, through and out of the battery conglomerate. It is
dissipated into space via electrostatic energy tubes. These tubes syphon the
energy (the 20%), and expend it to the nearest zero gravity atmosphere,
space, in this case.
(D10.40) BATTERY DEGRADATION: Battery degradation is spread out evenly
among all the batteries of a given panel bank. If a rear panel requires 10
batteries to store its energy, then an even amount of degradation takes place
for all 10 batteries during a volley of damage. The point number of
batteries much decrease evenly.
(D11.00) ENERGY APPLICATION
(D11.10) APPLICATION/USAGE: Once energy has been stored in a particular set
of batteries, it can be used as energy where warp energy is normally used.
In the case of most Federation ships, this limits the use to Warp Propulsion,
Aux Warp Reactor power, Aux Power Reactor power. However, because a certain
quantity of impulse energy is required for warp speed, Impulse energy must be
available before this "stored" energy can be utilized for warp
propulsion.
(D11.20) EXPENDAGE: If the energy stored in a particular set of batteries
has not been utilized within the allotted time frame, it must be released
according to procedure. If not, then the energy will become unstable and may
cause an enormous reactionary implosion and explode the carrying ship.
(D12.10) CHARGING PANELS
(D12.10) LEVEL: To charge all of the panels to standard level or reinforced
levels, the designated power must be allocated prior to panel initiation
sequence. All of the panels must be operated at the same level (standard or
reinforced); some could be dropped.
(D12.20) SOURCE: The power to operate PA Panels can come from any source.
Power must be allocated prior to initiation sequence. Power sources may
include: Warp Energy, Impulse Energy, AWR (Aux Warp Reactors), APR (Aux Power
Reactors).
(D12.30) RESERVE ENERGY: Reserve power could be used to activate PA Panels,
although not after damage has struck the ship. In the same respect, reserve
energy could be used to raise the Panels to reinforced levels.
(D13.00) DROPPING PANELS
(D13.10) DROPPING A PANEL: One or more banks of PA Panels could be
deactivated. However, when deactivated, any and all energy in that bank is
released. A Panel can be activated and subsequently deactivated as many
times as necessary within the allotted time frame for storage in a battery
conglomerate. For example, a ship has been running with only Panels 1 and 2
active. They then become under attack at their rear. The front Panels can
be
deactivated temporarily while utilizing the rear Panels. As long as the
period for storage has not elapsed, Panels 1 and 2 may be reactivated.
(D14.00) ENERGY RESOLUTION
(D14.10) GENERAL: Each point of damage absorbed by PA Panels becomes, in
effect, one unit of energy. Once in the panel, it can be dissipated into
space, or transferred into the batteries, or released (which bypasses the
entire battery storage system). As each panel will only hold a specific
amount of energy, special attention must be paid to how much power the panels
are holding. If the panels are full (from previous damage), and cannot be
emptied (by one means or another), any damage taken on them will be excess to
their capacity and will be considered internal ship damage.
*Note that power released from destroyed panels or unpowered panel banks
can be absorbed by other panels.
(D15.00) REMOVING ENERGY FROM PANELS
(D15.10) CLEARING BATTERY STORAGE: Once a conglomerate of batteries has
been filled to capacity, and cannot hold any more energy, it must be
released. This procedure begins with the lowering of all panels in that
particular bank, (i.e. lowering shields). Once this step has taken place, a
series of exchanges take place, until eventually the energy is dissipated
into space. A cool down time of 5 minutes per panel bank is required before
it can be
reactivated.
(D15.20) DESTROYED PANEL BANKS/BATTERIES: If a particular panel bank is
destroyed during combat (or any other circumstance), that energy is
automatically dissipated into space, or absorbed by other, active panels.
(D15.30) VOLUNTARY/INVOLUNTARY POWER REDUCTION: If a ship has been running
with panels at reinforced levels, and the amount of energy to do so decrease,
either on purpose, or by accident, the expended energy is released and/or
dissipated.
(D16.00) TRANSPORTER
(D16.10) TRANSPORTER ACTIVITY: Due to their nature, transporters can be
used to transport out of, but not into, a ship equipped with PA Panels, i.e.
a transporter behind a PA Panel operates normally, while one outside a PA
Panel will not.
(D16.20) BOARDING PARTIES: Enemy boarding parties trying to board a ship
equipped with PA Panels would find themselves reduced to energy and stored
unless the panels covering their line of transport are not in operation. As
with standard shields, if a panel is not powered, or in any way in operation,
transport to the owning ship is possible.
(D17.00) TRACTOR BEAMS
(D17.10) TRACTOR BEAMS: The most common practice of using up excess battery
power is by tractor beams. A given ship can simply place a tractor beam on
an object, and expend stored energy to continue with a tractor link. Note
that this is a timely procedure and is not suggested during combat.
The Gallant-class starship was originally titled Inexorable-class and was
designed by First Lieutenant Mel'Zhon Obrien of Starbase Everest R&D.
Modifications to the original design were made by FsLtObrien and Lieutenant
Commander Kelan "Smitty" T'ora (of the Stealth). These changes were made to
fit the new size specified by Captain Scott Zier. The graphic was done by
USFSZier.
[Return to Archives | Return to Listing ]
Biography for
Custer Lawrence Stand
(Declassified portions ONLY)
Name: Custer "CL" Lawrence Stand
Species: Human
Gender: Male
Age 22 (phyiscally) 400+ (Chronologically)
Born: Approx 2021
Height : 72 inches
Weight: 210
Parents: Unknown
Siblings: Unknown
Place of birth: What was once known as Michigan
Apperance: Brown hair with a two inch wide streak of gray directly on top.
Runing from the back to the front of the scalp. Eyes are Ocean Blue and
where human eyes are white. Custers' is sky blue. Only other distingushing
feature is his lips are a light blue
Pre StarFleet History:
*** Classified ***
Academy History:
After applying four times to the Academy. Stand was finally accepted
after writing a letter to all Federation council members. Informing them of
his desire to become a StarFleet Officer and explore, as he calls it, the
final frontier. Due to his level understanding of the times; Stand took five
years to graduate instead of the normal four. He surprised everyone,
including himself, and exceded in all Engineering and Tactical Classes. All
others he just barely passed. He reasons for just the passing grades were,
and I quote, "The others were boring"
FURTHER INFORMATION IS *** CLASSIFIED ***
StarFleet History:
9711.12 - Assigned to the USS Stealth - Helm Officer
Bio written by:
I.M. Smart
Vice-President Federation Council
[Return to Archives | Return to Listing ]
=/\=
Ensign Lauren Roma
Assistant Medical Officer
U.S.S. Stealth NCC-1414-D
Information
Name: Lauren Roma
Age: 26
Sex: Female
Race: 1/2 Human 1/2 Betazoid
P.O.B: Charlotte, North Carolina, Earth
D.O.B: 03/02/71 Stardate: 7102.03
Martial Status: Single
Rank: Ensign
Post: Assistant Medical Officer aboard U.S.S. Stealth NCC-1414-D
Mother: Demetria Roma
Race: Human. Deceased.
Father: Tenarus Roma
Race: Betazoid Missing In Action
Hair Color: Dark Brown
Eye Color: Dark Brown
Height: 5’7
Weight: 110 Lbs
Skin Tone: Light Tan
Hobbies: Holodeck, walking around the ship, music, reading, 10-Forward,
going
to beaches.
Pets: One male farret, Junu
History
Laren Roma was one of those everyday average kids, from the age of 12-17 she
did
not really care what she was doing as long as she was having fun, including
stealing
a shuttle craft and going to Mars. She graduated her high school in
Charlotte with
honors in Biology and Calculus. She was asked by the North Carolina school
of art
to enroll as a student for her talent in painting. She however had no desire
to
become a student of art and began asking herself questions about space when
she
was 18. She applied as a student to Starfleet Medical Academy but was turned
down. After this she applied once more 2 months later and was approved.
Since
the Academy was full at the time she was given a grant to be placed on the
U.S.S.
Olympiad, a medical ship. During this time she learned all she could about
medicine. When the Academy started the next year she was enrolled as a
cadet
second class due to her time on the Olympiad. She found some troubles with
her
studies at the Academy during her first year. She barly passed but became a
Cadet
third class. After that she started making nothing but A’s in all her
classes. Lauren
graduated the Academy 10 months before her fellow cadets due to her extra
classes, she had enrolled in extra classes during her third year and attained
enough
credits to graduate. After the Academy she was posted back on the U.S.S.
Olympiad as a Assistant Medical officer in the operation ward. It was during
this
time that her fathers ship, the U.S.S. Dynasty, was plundered by a group of
rebels,
the ship was boarded and all the bodies body was accounted for, except her
fathers
and a few others, her mother was among those found dead. Lauren was not
aware
of this misfortunant incident until a month after it happend. Her ship was
on the
outer edges of the known Alpha quadrent on a Medical mission. When the ship
returned to Starbase 365 she heard the news. She was granted 2 months
absence
to arrange the proper ceremonies. It was during this time that Lauren
applied to the
Space Defense Group, a strike force for the Federation, in hopes of finding
the
rebels that destroyed the Dynasty in hopes of revenge. She was accepted and
passed her way through the ranks. At the age of 23 she was a Major and the
squad
leader of the War Eagles. During this time her squad was sent to Wolf 359 to
destroy the borg cube, the entire squad was destroyed, all but Laren and a
new
recruit that did not pilot his ship into battle due to fear. Lauren then
left the SDG and
went back to the normal Federation. Here she was posted on the U.S.S.
Remington
NCC-5863 as the Assistant Medical Officer. The Remington crew was later
transferred to the U.S.S. StarQuest NCC-74657-A which was destroyed in the
early
stages of the Dominion war. She is now posted on the USS Stealth NCC-1414-D
as an Assitant Medical Officer.
Counselors Notes
Lauren still wants revenge on the rebles who destroyed the Dynasty. She even
did
everything she could in the Space Defense Group if she had the slightest
notation
that the rebels could be involved in their mission. She is a dreamer and has
shown
that she has some of the most wildest ideas, fortunant for her they are right
on the
border of imagination and reality. She did admit that she is catching
herself starting
to let the fact go of her parents ordeal on the Dynasty. When talking about
her love
life I noticed she seemed to always blush when asked about past
relationships. She
told me that she is always looking for somthing to be with and hates being
alone (one
of the reasons I think she is so attatched to her Farret, Junu).
Counselor Keddring
[Return to Archives | Return to Listing ]
Bio
Profile
name- Ensign Fhyre Gem [found labeled 34729FG]
age- 10 years [since taken out of suspended animation,
thought to be 15 when found]
gender- male
date of birth- undetermined
place of birth- unknown
species- 48% Vulcan, 46% Klingon, 3% Human, 1% synthetic, 2%
undetermined
schooling- unknown + Star Fleet Academy
parents- Dr. Jaundue Palony, unknown species
Appearance
skin- light tan, dark on face, no hair on torso, light palms,
light tan back of hands, sharp nails
hair- dark brown/brick red short bangs, short sideburns,
shoulder-height tail at the back
eyes- right is black, left is bright green
beard- none
mustache- small, brown
ears- pointed, as a Vulcan
forehead- slight bumps or ridges, as a Klingon, continuing to the
nose
height- 2 m, 7cm
build- slightly muscular, lean
scars/marks- whip-marks on back and shoulders, jagged scar on chest
other- left wrist has a computer monitor on it
Health [excellent, good, fair, poor, bad ]
in general- good
physical- excellent
mental- good/fair
allergies- none
prone to- nothing especially
vaccinated- all standard vaccines
vision- 30/20 [also has good night vision]
ESP- has visions in rare cases, always correct
other- occasionally has mental breakdowns from uncertainty of
what to do [Klingon vs Vulcan]
History
USS Digger-9, mining vessel, captained by Andrew Mirtu, was charting a
group of meteors, when they encountered a strange pod labled with strange
symbols. They beamed it aboard, and brought it to the nearest Federation
outpost. When examined, the pod turned out to be a suspended animation
casket, of unknown design and of alien metal, with a life form inside.
Sensors could not discern through the casing what type of life form.
When broken open, they discovered a humanoid wearing clothes with the same
symbols as on the exterior and a collar on its neck with a bright red gem in
it. Also inside was a computer screen, that was flashing a message in an
alien language. The translators discovered that it was a highly complex
language and could only translate the following: ".......leading
scientist,.......Jaundue Palony.......genetic research.......perfect war
animal.......intelligent.......good fighter.......experiments
failed.......mental breakdowns.......couldn't tame.......too
independant.......belongs to finder......."
The symbols on the humanoid's clothing turned out to be the equivelent of
34729FG, and the Scientists named the creature Fhyre Gem, because of the
collar. Fhyre Gem was examined, and scientists determined that it was male,
mostly Vulcan and Klingon, and should be intelligent. When revived, Fhyre
Gem was given food and living space, and was taught languages and other
studies for 5 years. Fhyre Gem had previous knowledge of most other studies,
but
could not remember a past. Fhyre Gem showed a liking to the subjects of
defense and hand to hand combat, and eventually was accepted by Star Fleet
Academy. He hoped to become a security officer.
Proficiencies [excellent(A), good(B), fair(C), poor(D), bad(F)]
Science- good
Social Skills and Manners-fair
Star Locations- good
Logic / Tactics- excellent
Art- fair
Federation Law- good
Physical Combat- excellent
Operation of Starships- good
Languages- good
[Return to Archives | Return to Listing ]
Dr. Stacey Bones Harris- Chief Medical Officer, USS Stealth NCC1414-D
name: LtCdrBones
species: Human
height: 5ft7
weight: 112
hair: Blond
eyes: Blue
sex: Female
age: 27
position: Chief Medical Officer of the USS Stealth NCC1414-D
Stacey "Bones" Wilkin entered Starfleet Academy at the age of 17.
Upon graduating, she entered Starfleet Med school. The last 3 years of med
school she spent studying under Leonard H. McCoy. At the beginning of her
last semester, during an experiment, a crazed vulcan with a rare degenerative
disease melded McCoy and Bones together. After months of therapy, both were
released, but they still have traits of the other. McCoy is retired now, so
the meld does not interfere with his life as seriously as it does with
LtCdrBones. Bones graduated from medical school when she was 25. She then
took a 6 month assignment on a colony, and then was transferred to the USS
Stealth. She is a good doctor but has been diagnosed with bouts of anger,
irritation, and cantankerousness, all characteristics of Dr. McCoy. She even
now has his personal fears (listed below). When stress levels get high, she
inadvertantly shows traits of Leonard McCoy. Nothing further can be done; she
does house some of McCoy's mind in hers- and it often shows. Lt Bones married
First Lt Kyle J. Harris of Vulcan on Stardate 9611.20. Shortly there after,
she was promoted to FstLt, and a little later was appointed Chief Medical
Officer of the Stealth. She was then promoted to Lieutenant Commander on
9707.02.
Other skills:
-2nd degree black-belt in karate
-piloting degree from the academy
Phobias (since the meld with McCoy):
1. Transporters
2. Water (fear of drowning)
3. Heights
[Return to Archives | Return to Listing ]
Personal File
Ensign Nathan Gure
USS Stealth -- 1414 -- D
Engineer
Full Name: Nathan Gure
Rank: Ensign
Ship: USS Stealth
Posted: Sd 9801.05
Transfered: 9802.06
Personal Attributes:
Species: 1/2 Vulcan 1/2 Human
Age: 21
Sex: Male
Birthdate: Sd 7711.10
Marriage: N/A
Children: N/A
Foster Parents: N/A
Pets: 1 male dog from Earth
Favorite Drink: Vulcan Tea
Past History:
Ensign Nathan Gure was born on Sd: 7711.10 to parents D'Khar and Diane Gure,
both starfleet officers serving on the planet Vulcan. From an early age Gure
exhibited signs of great telepathic ability and intelligence. His father was
an engineer and his mother was a counselor.Together they taught him the ways
of the Vulcans. Native Vulcans have very little or no emotions. Gure was
often teased because of his human emotions. At the age of 17 Gure
entered Starfleet Academy.
Starfleet Record:
Nathan Gure served at Starfleet Academy from Sd 9408.25 to Sd 9705.23.Gure
graduated with honors and in in the top 3%. Majoring in engineering, bridge
control,leadership, and
transporder operation. Gure was quickly assigned to the starship Roddenberry
as an Ass. Engineering Officer. On Sd: 9802.06 he was transfered to the USS
Stealth.
Hobbies:
The Earth sports Soccer and Basketball. Carving wood
sculptures, and learning more about engineering.
[Return to Archives | Return to Listing ]
SD9708.20
United Space Federation
Starfleet Personnel File
File #162-718-61X
==================================================================
Name: Mo'Shar
House of T'Narg
Sex: Female
Birthplace: Quo'nos, Arlbay Province
Current Rank: Lieutenant Junior Grade
Position: Medical Officer
Physical Characteristics
Klingon paternity, Betazoid maternity. A red-headed Klingon! (Well, more
auburn than red) 6'0" short by Klingon standards. Klingon genetics are
dominate over Betazoid, a 75/25 mix. Lighter skinned than most Klingons.
Primary Betazoid characteristic: big brown eyes.
Social Characteristics
No social or sexual interactions. This is not by choice. Human men find her
too dominate and forceful, Klingon men are intimidated by her ability to pick
up on their feelings (no self-respecting Klingon male will admit to having
any!) Socially, subject has difficulty preventing Klingon temperament from
reacting to others thoughts and feelings. This causes self-imposed
isolation. Only intimate relationship thus far was with android which was
subsequently de-commissioned. Mo'Shar has almost completely suppressed all
telepathic abilities. Mo'Shar has recently become the sole guardian of her
brother's only child, Malori, Klingon, Terran, and Betazoid.
Psychological Makeup
A lonely young woman, pretty by some standards, but not quite accepted in
either parents' world, which are so vastly different. A constant inner war
wages, subject resents her Betazoid side, abilities, weaknesses. But at the
same time is embarrassed by her Klingon side, her strength, passions. Her
one soft spot is children, especially cross bred children who share her own
tortured childhood of "not fitting in". Subsequently, she has dedicated
herself to her work, and immerses herself in it. Maturity has curbed the
hot-headedness displayed at the Academy, and her tendancy to fight has
diminished.
Education
Starfleet Academy - Three suspensions; two for fighting, one for
insubordination. Expulsion prevented by scholastic merits only.
Majors: Genetic engineering
Inter-racial husbandry
Minors: Neurosynthesis
Vulcan holistic medicine
Pediatrics
Wrestling
Medical expertise shines brightest in the inter-racial birthing arena, where
her no nonsense attitude combined with her ability to read pain results in
very efficient, almost painless births.
[Return to Archives | Return to Listing ]
SD9708.20
United Space Federation
Starfleet Personnel File
File #162-718-61X
[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[
Name: Mo'Shar
House of T'Narg
Sex: Female
DOB: 6107.18 Klingon Calendar
Birthplace: Quo'nos, Arlbay Province
Current Rank: Lieutenant Junior Grade
Position: Medical Officer
Physical Characteristics
Klingon paternity, Betazoid maternity. A red-headed Klingon! (Well, more
auburn than red) 6'0" short by Klingon standards. Klingon genetics are
dominate over Betazoid, a 75/25 mix. Lighter skinned than most Klingons.
Primary Betazoid characteristic: big brown eyes.
Social Characteristics
No social or sexual interactions. This is not by choice. Human men find her
too dominate and forceful, Klingon men are intimidated by her ability to pick
up on their feelings (no self-respecting Klingon male will admit to having
any!) Socially, subject has difficulty preventing Klingon temperament from
reacting to others thoughts and feelings. This causes self-imposed
isolation. Only intimate relationship thus far was with android which was
subsequently de-commissioned. Mo'Shar has almost completely suppressed all
telepathic abilities. Mo'Shar has recently become the sole guardian of her
brother's only child, Malori, Klingon, Terran, and Betazoid.
Psychological Makeup
A lonely young woman, pretty by some standards, but not quite accepted in
either parents' world, which are so vastly different. A constant inner war
wages, subject resents her Betazoid side, abilities, weaknesses. But at the
same time is embarrassed by her Klingon side, her strength, passions. Her
one soft spot is children, especially cross bred children who share her own
tortured childhood of "not fitting in". Subsequently, she has dedicated
herself to her work, and immerses herself in it. Maturity has curbed the
hot-headedness displayed at the Academy, and her tendancy to fight has
diminished.
Education
Starfleet Academy - Three suspensions; two for fighting, one for
insubordination. Expulsion prevented by scholastic merits only.
Majors: Genetic engineering
Inter-racial husbandry
Minors: Neurosynthesis
Vulcan holistic medicine
Pediatrics
Wrestling
Medical expertise shines brightest in the inter-racial birthing arena, where
her no nonsense attitude combined with her ability to read pain results in
very efficient, almost painless births.
[Return to Archives | Return to Listing ]
PROFILE
Subject: Caesar
DOB: N/A
Birthplace: Earth (Same Earth, Different Dimension)
Current Rank: Ensign
Current Assignment: Engineering Officer, U.S.S. Stealth NCC-1414-C
PHYSICAL DATA
Height: 6'1"
Weight: 180lbs.
Eyes: Brown
Hair: Brown
Sex: Male
Race: Chimpanzee (The kind form Planet of the Apes)
GENEALOGICAL DATA
Mother:Zira Deaceased
Father: Cornelius Deaceased
Spouse:Lisa Alive(last seen)
Children: Cornelius Deaceased
Siblings: None
Foster Father: Armando(human) Deaceased
Outstanding Features:
Was the frist ape who could talk
PERSONAL HISTORY
Caesar was born while his parents were on the run. His parents who
had traveled back in time. They were loved by some human and hates by others
because one day there race would end up taking over the world. At birth
Caesar's mother Zira had witch babys with a different chimpanzee at a circus.
Zira and Cornelius were shot and killed while they were on the run. Caesar
had ended up living at the circus with his foster father Armando for many
years. Untill when he and his foster father had to go to the city to tell
people about the circus. Caesar and his foster father where out side a
building when he yelded out "you human basters." His foster father tried to
make everyone think that it was him you said it. No one had thought he said
it everyone thought Caesar said it. Caesar was forced to hind and because
one of the slaves that all the rest of his people were. The mayor of the
city
had bought Caesar it be his slave. Caesar had watch and saw what the humans
had done to other apes. The slaves had started to revolt one by one with the
help of Caesar. Many of the slaves had found weapons to uses for there
revolt with were all given to Caesar who gave them out to the other slaves.
One night the slaves had all revolted which was lead by Caesar. There were
hunderds of slaves attacking the masters in the end the slaves had one and
there masters had lost. The world had belonged to the apes.
Caesar had started to makes his own city with the help of his people.
His was there leader or as they like to call him there "Law giver." In the
city there were still humans that lived with the apes. One of the apes hated
human most of them were the gorillas. One of the gorillas named Aldo had
wanted to kill all the humans and after they were done with that to get rid
of there leader Caesar. Caesar's son Cornelius had heard Aldo talking
about getting rid of his father. Aldo ended up killing Cornelius before he
could tell his father. After a war with humans from a different city. Aldo
and Caesar had a fight in which the end Aldo had been killed.
A year or two after this happend one of the chimpanzee scientist had
made a flying ship. Caesar had the honor of been the first to fly in the
ship. Just moments after the ship had taking off itwas sent out of Caesar's
Dimension and into the one of the federation. After tring for many years to
get back home Caesar entered Starfleet Academy to do something eles with his
life. His dream is to one day be able to go back to his own
Dimension.
SERVICE HISTORY
Caesar had entered Starfleet Academy in 9401.10 and graduated
9801.31 with majors in Dipolmatit Relationships and Engineering, and a minor
in Arckolgy.
On 9604.02 there was an explotion in Caesar's room while he was
working on a way to get back to his own dimension. The explotion had given
burn marks all over his body. Most of the burn marks had healed there is
only one scare which is on his left leg. After the explotion Caesar had
stopped tring to get back to his own dimension. Only lately has Caesar
started tring to get back to his own dimension. He hopes one day to make
some kind
of ship or gate to take him back to his own dimension
ACHIEVEMENT RECORD:
SD9801.31 - Ens. Ceasar graduates Starfleet Academy, posted to USS Stealth
[Return to Archives | Return to Listing ]
Personal File
Ensign Nathan Gure
USS Stealth -- 1414 -- D
Engineer
Full Name: Nathan Gure
Rank: Ensign
Ship: USS Stealth
Posted: Sd 9801.05
Transfered: 9802.06
Personal Attributes:
Species: 1/2 Vulcan 1/2 Human
Age: 21
Sex: Male
Birthdate: Sd 7711.10
Marriage: N/A
Children: N/A
Foster Parents: N/A
Pets: 1 male dog from Earth
Favorite Drink: Vulcan Tea
Past History:
Ensign Nathan Gure was born on Sd: 7711.10 to parents D'Khar and Diane Gure,
both starfleet officers serving on the planet Vulcan. From an early age Gure
exhibited signs of great telepathic ability and intelligence. His father was
an engineer and his mother was a counselor. Together they taught him the ways
of the Vulcans. Native Vulcans have very little or no emotions. Gure was
often teased because of his human emotions. At the age of 17 Gure
entered Starfleet Academy.
Starfleet Record:
Nathan Gure served at Starfleet Academy from Sd 9408.25 to Sd 9705.23.Gure
graduated with honors and in in the top 3%.Majoring in engineering, bridge
control,leadership, and
transporder operation. Gure was quickly assigned to the starship Roddenberry
as an Ass. Engineering Officer. On Sd: 9802.06 he was transfered to the USS
Stealth.
Hobbies:
The Earth sports Soccer and Basketball. Carving wood
sculptures, and learning more about engineering.
[Return to Archives | Return to Listing ]
Personal File
Ensign Nathan Gure
USS Roddenberry
Engineering
Full Name: Nathan Gure
Rank: Ensign
Ship: USS Stealth
Posted: Sd 9801.05
Transfered: 9802.06
Personal Attributes:
Species: 1/2 Vulcan 1/2 Human
Age: 21
Sex: Male
Birthdate: Sd 7711.10
Marriage: N/A
Children: N/A
Foster Parents: N/A
Pets: 1 male dog from Earth
Favorite Drink: Vulcan Tea
Past History:
Ensign Nathan Gure was born on Sd: 7711.10 to parents D'Khar and Diane Gure,
both starfleet officers serving
on the planet Vulcan. From an early age Gure exhibited signs of great
telepathic ability and intelligence. His
father was an engineer and his mother was a counselor. Together they taught
him the ways of the Vulcans. Native
Vulcans have very little or no emotions. Gure was often teased because of his
human emotions. At the age of
17 Gure entered Starfleet Academy.
Starfleet Record:
Nathan Gure served at Starfleet Academy from Sd 9408.25 to Sd 9705.23.Gure
graduated with honors and in in the top 3%.
Majoring in engineering, bridge control,leadership, and transporder
operation. Gure was quickly assigned to the
starship Roddenberry as an Ass. Engineering Officer. On Sd: 9802.06 he was
transfered to the USS Stealth.
Hobbies:
Vulcan Martial Arts
Holodeck Programs: Combat
[Return to Archives | Return to Listing ]
Gallant Class Development Project Specs
United Space Federation
Designed, tested, and constructed at Starbase Everest
USS Stealth
Registration: NCC-1414-D
Class Title: Gallant
Size Classification: Heavy Cruiser
Built: Starbase Everest Starship Development, Hemaria Sector
Launched: sd 9709.21
Commissioned: sd 9710.22
Bridge Plaque Dedication: "Ex astris, scientia."
Length: 650 meters
Width: 308.8 meters
Height: 135.4 meters
Crew: Officers: 900
Enlisted: 450
Other: 150
Transporters: personnel: 6
cargo: 4
emergency: 8
Computer: M-16-Quadscan-39
Smaller Vessels: 7 type 15 shuttlepods
1 Patton-class runabout
Propulsion:
Impulse Drive
Quad Motor Assembly
Neutrino Accelerators
-Max. Impulse Speed: .979 c
Warp Drive
Targanide Coil Assembly
Dilithium Focus Lens Matrix
Targanide Accelerator Core
-Std. Cruising Speed: Warp 6
-Max. Cruising Speed: Warp 9.54
Weapons Data:
-2 Quantum Torpedo Launchers (Fore/Aft)
-2 Type XI phasers (fore/aft)
-4 Phaser Panel (fore/aft/port/starboard)
-1 Anti-Tachyon Beam Emitter (fore)
Defensive Systems:
-Standard defensive shielding with metaphasic subroutine
-Power Absorption Panels
Sensors:
-Long Range Sensor Package
• Wide-angle active EM scanner
• Narrow-angle active EM scanner
• 2.0 meter diameter gamma ray telescope
• Variable frequency EM flux sensor
• Lifeform analysis instrument cluster
• Parametric subspace field stress sensor
• Gravimetric distortion scanner
• Passive neutrino imaging scanner
• Thermal imaging array
-Short Range (A/P)
-Lateral planetary and astrological sensors
-SWACS (Space Warning And Control Sensors)
Decks: 35
Saucer Module
Deck 1 Bridge, Captain's Ready Room, Observation Lounge
Deck 2 XO's Office, Exobiology Labs, Biological Testing Facilities
Deck 3 Science Labs, CSci's Office, Weapon Maintenance
Deck 4 Senior officer quarters, Ambassador/VIP suites (5), Transporter Room
Deck 5 Senior and Junior officer quarters, Mess Hall
Deck 6 Crew Quarters, Transporter Room
Deck 7 Crew Quarters, Observation Deck, Upper Main Shuttlebay
Deck 8 Crew Quarters, Lounge, Main Shuttlebay
Deck 9 Crew Quarters, Mess Hall, Lower Shuttle bay
Deck 10 Crew Quarters, Guest Quarters, Cargo Transporter
Deck 11 Sickbay, Medical Labs, CMO's office, Surgical rooms, Forward
torpedo launcher, Transporter Room
Deck 12 Arbotetum, Counselor's Office, Holodecks (4), Gymnasium (1)
Deck 13 Maintenance, Secondary Science Labs
Deck 14 Security, CSec's Office, CTac's Office, Brig, Personal Storage,
Transporter Room
Deck 15 Environmental controls, Waste Management, Day care/classrooms,
Holodeck, Docking ports
Drive Module
Deck 9 Crew Quarters, Mess Hall, Lower Shuttle bay
Deck 10 Crew Quarters, Guest Quarters, Cargo Transporter
Deck 11 Sickbay, Medical Labs, CMO's office, Surgical rooms, Forward
torpedo launcher, Transporter Room
Deck 12 Arbotetum, Counselor's Office, Holodecks (4), Gymnasium (1)
Deck 13 Maintenance, Secondary Science Labs
Deck 14 Security, CSec's Office, CTac's Office, Brig, Personal Storage,
Transporter Room
Deck 15 Environmental controls, Waste Management, Day care/classrooms,
Holodeck, Docking ports
Deck 16 Personal Storage, Torpedo Launcher
Deck 17 Upper Engineering, Main Computer Core, Emergency Batteries, Warp
Reactor ejector system, Transporter Room
Deck 18 Main Engineering, CEO's Office, Secondary Computer Core, Nacelle
Access, Cargo Transporter
Deck 19 Lower Engineering, Nacelle Access, Antimatter Containment
Facilities, Cargo Transporter, Transporter Room
Deck 20 Emergency Batteries, Auxiliary and Emergency Power Sources
Deck 21 Life Support Controls, Science Labs
Deck 22 Maintenance, Engineering Support Labs
Deck 23 Cargobays (3), Cargo Transporter, Personal Storage, Transporter Room
Deck 24 Deuterium fuel storage, Aft Torpedo Launcher
Deck 25 Deuterium fuel storage, Upper secondary Shuttlebay
Deck 26 Secondary Shuttlebay, Cargo Transporter, Deuterium Injection
Systems
Deck 27 Combat Training Center, Armory, Storage bays, Deflector array access
Deck 28 Antimatter Containment Facilities, Torpedo Storage, Transporter
Room
Deck 29 Antimatter storage
Deck 30 Antimatter storage
Deck 31 Hydroponic bays, Cargobay, Storage
Deck 32 Cargo bay, Storage, Secondary Deflector Control
Deck 33 Upper Shuttlebay, Armory, Storage
Deck 34 Shuttlebay, Landing Struts
Deck 35 Lower Shuttlebay, Landing Struts, Transporter Room
SWACS (Space Warning And Control Sensors)
Initially, the SWAC system was designed for use on Federation shuttles. As
the project continued, it was suggested that this new system of sensors be
modified to adapt to the smaller of the Federation is starships. The first
commissioning of this new system was granted to the U.S.S. Stealth-C, who, at
the time, was under the command of Captain Scott Zier, its co-designer. Along
with Captain Zier, Lieutenant Commander Kelan "Smitty" T'ora has
brought about many of the useful ideas which make this system one of the most
advanced and sophisticated in the Federation's wealth of technological
wonders.
(100.00)
The main computer system of the U.S.S. Stealth-D is probably the most
important single operational element of the SWAC system. As with the ship's
main computer core, crew interface for the SWAC system is provided by the
Library Computer Access and Retrieval System software, abbreviated as LCARS.
LCARS provides both keyboard and verbal interface ability, incorporating the
most highly sophisticated artificial intelligence routines and graphic
display
organization for maximum crew ease-of-use.
(110.00)
The heart of the SWAC system is a set of three redundant main processing
cores. Any of these three cores is able to handle the primary operational
computing load of the entire system. Each of these cores incorporates a
series of miniature subspace field generators, which creates a symmetrical
(non propulsive) field distortion of 3350 millicochranes within the
faster-than-light core elements. This permits processing of optical data
within the core at
rates significantly exceeding light speed.
(120.01)Total computer cores: 3
(120.02)Reaction time: 1.3x10-14 seconds
(120.03)Total isolinear banks: 367 per core
(120.04)Total bio-neural packs: 961 per core
(120.05)Total memory: 5.9342x1025 teraquads
(130.00)
A ship fitted with the Space Warning And Control System, can effectively
be utilized as a scout ship. It's primary functions include:
(130.01)*Breaking Lock-Ons:
This function is used to create an internal sensor loop within the main
sensor array of the targeted vessel(s).
(130.02)*Controlling Seeking Weapons
With a SWAC system operative, and an open frequency band, the ship can
control up to 12 seeking weapons, in addition to that of the normal
allowance. (Drones, probes, unmanned shuttles)
(130.03)*Detecting Mines
(130.04)*TacIntell:
This function provides vital information about the tactical readiness of
an enemy's ship.
(130.05)
In addition, the SWAC system provides for an increase in sensor range, to
approximately 1,000,000 kilometers. This is bested only by the long range
sensors fitted on starbases and battle stations. These newly designed sensor
systems allow for the gathering of topographical, meteorological, barometric,
ionic, plasmatic and biological information on both planets and ships.
Additionally, special probes have been fitted with transceivers and receivers
used in collecting data on black holes, nebulas, wormholes, rifts and
neutronium and ion fields. This information is relayed back to the main
processing unit on board the launching ship.
(140.00)
The SWAC system will cease to function if either of the following conditions
occur:
(150.01)*Self-destruct sequence initiated
(150.02)*Ship's main computer core shuts down or taken off line
(150.03)*During level III or higher diagnostic testing
(150.04)*If the ship initiates erratic movement
(160.00)
A "wild" SWAC system will enable a ship using the system to become a decoy
for incoming seeking weapons (plasma torpedoes, drones, suicide shuttles).
The system, in affect, will match the frequency code of the primary target,
and scramble the signal being sent back to the targeting matrix of the
projectile. In cases where the seeking weapon cannot determine which of the
codes to follow, it will simply become inert.
(170.00)
However, there is a chance that a wild SWAC system will cause a breakdown in
the main computer core of the ship. This chance of breakdown will increase
for every of the above mentioned being in effect. (150.01-150.04)
(180.00)
Should a breakdown occur, the ship will suffer from the following failures:
(180.01)*Navigation control is lost completely causing the ship to drift.
(180.02)*All primary weapon systems will become nonfunctional
(180.03)*Propulsion systems will only be available on impulse levels.
All of these breakdown consequences can be repaired in the standard time
for repair.
Phaser Panels
The phaser panel is a modified hull plate, made up of an 8m x 8m crystal
similar to the ones used in segmented phasers, which is put in place of the
original hull plate.
Targanide crystals (being used for the accelerator core), were discovered to
have the ability to absorb and release large amounts of energy faster, and,
with the aid of Federation technology, can also contain the energy longer.
They also distribute energy faster than LiCu518 (crystal used in normal
phasers).
Using a tied in system with the targeting system and 150 small power
distribution nodes, the panel has the ability to fire from every point on the
panel, and on any angle. The distribution nodes are located on the back of
the crystal panel, and determine the best location for the beam to be emitted
from, depending on the target. It also controls the length, width, and
strength of the phaser emitted from that location. They are composed of
combined-crystal sonodanite, detorquium, kenafayt, and the same paranygen
animide for structural surface protection.
The control pad on the tactical panel on the bridge would allow the user to
quickly select the length, power, and strength of the beam. If the situation
arises, the panel can be modified to fire a .75 second burst from the entire
panel (an 8m x 8m beam), called a phaser burst. The downside is it will
burn out the distribution nodes. The upside is the phaser panel is much
easier to repair, since it is comprised of only one piece of crystal,
instead of many segments, and the distribution nodes would have an auto
repair program in place.
Activation/Fire Process
Upon recieving the command to fire, the EPS submaster flow regulator manages
the energetic plasma powering the phaser panel, through the distribution
nodes. Distribution response is time is 0.0075, an improvement of 0.0025.
The magnetic switching gates were taken away because having a switching gate
coordinating with the fire control for each of the distribution nodes would
be too power costly.
Targanide Warp Drive
The Targanide Warp Coil Assembly uses only two coils instead of the
standard multiple coils. The assembly uses two elliptical coils (port and
starboard) set in a figure eight pattern with a gap of 3.27 meters between
them. This gap is necessary for the correct formation of the warp field.
Because this assembly uses only two coils the overall mass of the drive is
reduced by approximately 68%.
The warp field created by the coils is 52% more compact then the standard
field. This field increases the structural integrity of the ship by 30%. This
will reduce the need of SIF generators being on-line during warp flight.
Another advantage is that this drive has a .23 second quicker acceleration
than standard drive. At warp 9 the energy efficiency of the drive is 93%.
While at warp speed the warp field has been shown to absorb sensor reading
thus
reducing the ships' sensor image by 48%.
Targanide Accelerator Core
This core is completely separate from the main warp core and has no contact
with the matter anti- matter streams. The Targanide Core is composed of a
solid mass of Targanide crystal with a series of injectors and distribution
nodes to control and redirect the plasma flow. The plasma stream is injected
directly into the core where it is amplified and distributed through out the
ship.
This core has two main functions:
1. When the main warp core is functioning and the Accelerator Core is fully
charged it will provide a 124% increase in energy output.
2. During main core shut down or when it is damaged, the fully charged
Accelerator Core will provide enough power to operate the Targanide drive at
warp 1 for 45 minutes or warp 2 for 15 minutes. It will also provide enough
power to operate all emergency ship system for an equal amount of time at
warp speed, or emergency systems for 3 hours at non-warp speeds.
Power Absorption Panels
The technology for the PA Panel was first introduced to the Federation due
to the ironic generosity of the Andromedan peoples. These panels absorb the
energy of enemy weapons (up to a limit) and prevent it from damaging the
ship, as well as allowing it to be used for reserve energy. This stored
energy can then be channeled into an array of batteries designed to hold
large quantities of this energy.
A given ship cannot have both shields and PA Panels; the two systems are
mutually exclusive and cannot work together.
(D10.0) LOCATION OF PANELS
(D10.10) LOCATION: Because of the nature of the panel, it was necessary to
separate the panels into degrees. Each panel is run by a separate set of
batteries, and each degrades at a separate rate. Each panel covers 25
degrees of the ship. There is a forward left, forward right, rear left and
rear right set of panels. Panels are referred to by numbers. For example:
the panel at forward left is referred to as panel number 1. To it's right
(in
clockwise manner), the panel at forward right is referred to as panel number
2, etc.
(D10.20) EFFECT OF PA PANELS
(D10.20) ABSORPTION: The panels can absorb energy from any type of weapon,
(including mines) or natural hazard (asteroids, novas, nebulas, pulsars,
etc.). Any damage which cannot be absorbed by the PA Panels (in excess of
their capacity) is then considered ship damage. The panels MUST absorb
energy, if they can.
(D10.30) CAPACITY: Each battery in a conglomerate of batteries can only
hold a certain amount of energy. This 'certain amount' is referred to as
levels. The levels are then broken down into point numbers. The number of
points a given battery can hold is 6 when operating at standard levels, and
10 when operating a given panel at reinforced levels. A conglomerate
consists of 10 batteries.
(D10.31) When any volley of damage is received, 20% of this damage is
channeled into, through and out of the battery conglomerate. It is
dissipated into space via electrostatic energy tubes. These tubes syphon the
energy (the 20%), and expend it to the nearest zero gravity atmosphere,
space, in this case.
(D10.40) BATTERY DEGRADATION: Battery degradation is spread out evenly
among all the batteries of a given panel bank. If a rear panel requires 10
batteries to store its energy, then an even amount of degradation takes place
for all 10 batteries during a volley of damage. The point number of
batteries much decrease evenly.
(D11.00) ENERGY APPLICATION
(D11.10) APPLICATION/USAGE: Once energy has been stored in a particular set
of batteries, it can be used as energy where warp energy is normally used.
In the case of most Federation ships, this limits the use to Warp Propulsion,
Aux Warp Reactor power, Aux Power Reactor power. However, because a certain
quantity of impulse energy is required for warp speed, Impulse energy must be
available before this "stored" energy can be utilized for warp
propulsion.
(D11.20) EXPENDAGE: If the energy stored in a particular set of batteries
has not been utilized within the allotted time frame, it must be released
according to procedure. If not, then the energy will become unstable and may
cause an enormous reactionary implosion and explode the carrying ship.
(D12.10) CHARGING PANELS
(D12.10) LEVEL: To charge all of the panels to standard level or reinforced
levels, the designated power must be allocated prior to panel initiation
sequence. All of the panels must be operated at the same level (standard or
reinforced); some could be dropped.
(D12.20) SOURCE: The power to operate PA Panels can come from any source.
Power must be allocated prior to initiation sequence. Power sources may
include: Warp Energy, Impulse Energy, AWR (Aux Warp Reactors), APR (Aux Power
Reactors).
(D12.30) RESERVE ENERGY: Reserve power could be used to activate PA Panels,
although not after damage has struck the ship. In the same respect, reserve
energy could be used to raise the Panels to reinforced levels.
(D13.00) DROPPING PANELS
(D13.10) DROPPING A PANEL: One or more banks of PA Panels could be
deactivated. However, when deactivated, any and all energy in that bank is
released. A Panel can be activated and subsequently deactivated as many
times as necessary within the allotted time frame for storage in a battery
conglomerate. For example, a ship has been running with only Panels 1 and 2
active. They then become under attack at their rear. The front Panels can
be
deactivated temporarily while utilizing the rear Panels. As long as the
period for storage has not elapsed, Panels 1 and 2 may be reactivated.
(D14.00) ENERGY RESOLUTION
(D14.10) GENERAL: Each point of damage absorbed by PA Panels becomes, in
effect, one unit of energy. Once in the panel, it can be dissipated into
space, or transferred into the batteries, or released (which bypasses the
entire battery storage system). As each panel will only hold a specific
amount of energy, special attention must be paid to how much power the panels
are holding. If the panels are full (from previous damage), and cannot be
emptied (by one means or another), any damage taken on them will be excess to
their capacity and will be considered internal ship damage.
*Note that power released from destroyed panels or unpowered panel banks
can be absorbed by other panels.
(D15.00) REMOVING ENERGY FROM PANELS
(D15.10) CLEARING BATTERY STORAGE: Once a conglomerate of batteries has
been filled to capacity, and cannot hold any more energy, it must be
released. This procedure begins with the lowering of all panels in that
particular bank, (i.e. lowering shields). Once this step has taken place, a
series of exchanges take place, until eventually the energy is dissipated
into space. A cool down time of 5 minutes per panel bank is required before
it can be
reactivated.
(D15.20) DESTROYED PANEL BANKS/BATTERIES: If a particular panel bank is
destroyed during combat (or any other circumstance), that energy is
automatically dissipated into space, or absorbed by other, active panels.
(D15.30) VOLUNTARY/INVOLUNTARY POWER REDUCTION: If a ship has been running
with panels at reinforced levels, and the amount of energy to do so decrease,
either on purpose, or by accident, the expended energy is released and/or
dissipated.
(D16.00) TRANSPORTER
(D16.10) TRANSPORTER ACTIVITY: Due to their nature, transporters can be
used to transport out of, but not into, a ship equipped with PA Panels, i.e.
a transporter behind a PA Panel operates normally, while one outside a PA
Panel will not.
(D16.20) BOARDING PARTIES: Enemy boarding parties trying to board a ship
equipped with PA Panels would find themselves reduced to energy and stored
unless the panels covering their line of transport are not in operation. As
with standard shields, if a panel is not powered, or in any way in operation,
transport to the owning ship is possible.
(D17.00) TRACTOR BEAMS
(D17.10) TRACTOR BEAMS: The most common practice of using up excess battery
power is by tractor beams. A given ship can simply place a tractor beam on
an object, and expend stored energy to continue with a tractor link. Note
that this is a timely procedure and is not suggested during combat.
The Gallant-class starship was originally titled Inexorable-class and was
designed by First Lieutenant Mel'Zhon Obrien of Starbase Everest R&D.
Modifications to the original design were made by FsLtObrien and Lieutenant
Commander Kelan "Smitty" T'ora (of the Stealth). These changes were made to
fit the new size specified by Captain Scott Zier. The graphic was done by
USFSZier.
[Return to Archives | Return to Listing ]
SD9708.11
United Space Federation
Starfleet Personnel File
File 185-081-310-15C
(desc: Terran text)
----------------------------------------
PROFILE
Subject: Tarjoto, Sean
Service #: MVI-310-081-T2
DOB: SD9612.15
Birthplace: Cualdrulius sector, G-Class Nebula 813-E1
Current Rank: Captain
Current Assignment: Commanding Officer, U.S.S. Stealth NCC-1414-C
PHYSICAL DATA
Height: 5'9"
Weight: 178lbs.
Eyes: White
Hair: White
Sex: Male
Race: Human/Organic Being
GENEALOGICAL DATA
Mother: N/A
Father: N/A
Spouse: N/A
Children: N/A
Siblings: N/A
Foster Parent(s): N/A
Outstanding Features:
Albino pigmentation in skin and hair only, 99% Terran male physiology, 1%
unindentifiable.
PERSONAL HISTORY
Originally the 3rd generation artificially created lifeform constructed
through the combination of holocoding protocols of Captains Sean
Tarjoto-Alpha and Sean Tarjoto-Beta during a freak accident in the
Cualdrulius sector 813-E nebula; downloaded into a modified-Tarjoto Class
Artifical Construct (SEE medical report, FstLt. Stacey Harris, Acting CMO,
U.S.S. Stealth SD9612.16)
On stardate 9708.6 Capt. Tarjoto confronted a not-yet completely identified
sentient lifeform and transformed into an fully organic sentient being with
99% affinity to Earth-born male Terrans. He sustained no injuries, memory
loss, or psychological damage as a result. The entity identified herself as a
"Taelina Sok" and has identified as the orchestrator of the 7-month MIA of
the Stealth crew and NCC-1414-C Mod-Pharris Class Starship from circa
SD9701.14-9708.06.
Tarjoto as an artificial construct was a 3rd generation Tarjoto-Class
Android. The first generation "Alpha" Tarjoto was activated by the late Ens.
Tarjoto shortly before his death on SD9509.00. The second generation "Beta"
Tarjoto was the inadvertant result of a plasma inductor accident during the
test phases of the first Tarjoto Class android construct on SD9510.16.
Although the construct was initially intended for the Alpha version it was
deemed
the Beta version was sentient as well as in dire need of the reliable
hardware support the construct could immediately provide. Abridged, there
have been 4 different sentient Tarjoto lifeforms within the past 25
documented years.
SERVICE HISTORY
The original, late Mr. Tarjoto enrolled in Starfleet academy in 2392, and
graduated in 2395 with majors in Temporal Mechanics and Engineering, and a
minor in Martial Arts.
Both the Alpha and Beta programs inherited the late Mr. Tarjoto's on SD
9510.16. From that time until SD9612.16 when they were destroyed both
officers served various positions on the USS Stealth-A, USS Stealth-B, and
Executive Officers position on the USS Halifax.
Capt. Tarjoto was declared MIA for 7-months from SD9701.14-SD9708.06 onboard
the USS Stealth. Capt. Tarjoto, the USS Stealth, and the majority of the
Stealth's crew was recovered on SD9708.06 in Federation space.
Upon examination on SD 9708.09 no loss of memory on the part of Capt.
Tarjoto was detected, and Capt. Tarjoto retains his Starfleet rank,
priviliges, and record.
Capt. Tarjoto currently operates as a Captain of Starfleet under the
combination of both officers records, and has full desginated privileges and
rank.
ACHIEVEMENT RECORD:
SD9506.11 - Ens. Tarjoto graduates Starfleet Academy, posted to USS Stealth-A
SD9509.00 - Ens. Tarjoto killed in line of duty
Alpha holoprogram activated
SD9509.10 - Alpha inherits Ens. Tarjoto's record. Promoted to LtJG
SD9510.16 - Beta version activated. Inherits Alpha's record
Beta assigned Asst Science Officer, USS Stealth-A
SD9510.20 - Alpha/Beta promoted to Full Lt.
SD9601.24 - Alpha/Beta promoted to Fst. Lt.
Alpha promoted to Chief Engineering Officer, USS Stealth-A
Beta assigned Operations Manager, USS Stealth-A
SD9602.28 - Alpha/Beta promoted to Lt. Cmdr.
Promoted to 2nd Officer, USS Stealth-A
SD9608.15 - USS Stealth NCC-1414-B commissioned
Alpha/Beta promoted to Commander
Alpha/Beta assigned previous posts, USS Stealth-B
SD9609.12 - Alpha/Beta transferred to USS Halifax NX-65056
Assigned Executive Officers, USS Halifax
SD9612.15 - Alpha/Beta transferred to USS Stealth NCC-1414-C
Assigned Captain of USS Stealth-C
Alpha/Beta Destroyed and Combined & Reconstructed
SD9612.16 - Capt. Sean Tarjoto given command of USS Stealth NCC-1414-C
SD9701.14 - Capt. Sean Tarjoto declared MIA while on tour of duty
SD9708.06 - Capt. Sean Tarjoto found on USS Stealth-C as transformed into
organic sentient being.
PSYCHOLOGICAL PROFILE
Upon this evaulation on stardate 9708.11, Mr. Tarjoto's psychological status
remains surprisingly unaltered; mentally, emotionally, or socially. Whatever
transformation that has rendered the Captain with a more biological body,
organ system, and brain, has apparently left the inherent personality module
definitions developed as a holographically programmed android untouched.
The patient is an introvert even in a familiar social atmosphere. The stoic
disciplined and seemingly disinterested nature of Tarjoto is but a first
layer over a distinct passion for his career and friends. His disregard for
diplomatic filibustering reputes Tarjoto as harsh and argumenative.
Tarjoto does not suffer any disassocative effect, inferiority/superiority
complexes, or syndromes both documented and/or anomalous.
However, it is extremely early in Mr. Tarjoto's new life as a far more
fragile organic being to give a reasonably concrete profile. A future
examination is highly encouraged.
>End File
[Return to Archives | Return to Listing ]
Personal Biography: Lieutenant Commander Kyle Harris
CLASSIFIED
Enter Security Code: ****
Access Granted
Name: Kyle Harris
Starfleet Rank: Lieutenant Commander
Starfleet Assignment: Chief Engineer, USS Stealth NCC-1414-D
Species: Vulcan
Homeworld: Vulcan
Height: 1.778m (5'10")
Weight: 66kgs (141lbs.)
Age: 24
Skin Color: Caucasian
Hair Color: Black
Eye Color: Blue
Parents: Surel & Silva Harris
Siblings: Ru'al Harris (Fourth Year Cadet, Starfleet Academy)
Marital Status: Married
Starfleet Academy Degrees: Major- Engineering Minor- Science, Medical
Training: Standard Early Schooling, Vulcan Science Academy, Starfleet Academy
Special Abilities: Vulcan Nerve Pinch, Mind Meld
Hobbies: Operations, Holodeck, Martial Arts
Distinguishing Features: Scar on left side of face
Personal History: Kyle was born to Surel (deceased) and Silva Harris on
stardate 7307.03. Kyle was extremely mature at a young age, finishing his
standard schooling at the age of fourteen, enrolling in the Vulcan Science
Academy immediately. After completing his schooling there at eighteen, Kyle
took a one year hiatus on a spiritual journey, attempting to find his calling
in life. This led to him enrolling in Starfleet Academy at 19.
Academy Background: Kyle gradated from the Academy in the top 10% of his
class. He especially excelled in engineering, his major. He also had minors
in the fields of science and medicine, due to the fact that they where major
fields at Vulcan Science Academy. He was Treasurer of the Academy Student
Council in his fourth year and vice-president of the metaphysics club for 2
years in a row. Kyle later completed courses in advanced operationswhile
serving on board the Stealth.
Personal Information: Kyle is, for the most part, the typical Vulcan, relying
almost solely on logic for any and all decision making. He is an extremely
intelligent person, though only slightly above average for a Vulcan. His
marriage to a human, though slightly strange for a Vulcan, is a not unlike
Kyle. He has been known to show a hint of an emotional side in extreme
situations, though he has learned to better control it with age. Duringa
supposed Leave of Absence while serving on the Stealth-C, Kyle was abducted
by Klingons, who where also responsible for his father's death (see file on
Surel Harris, ex-Ambassador in Klingon Relations). He was tortured
relentlessly, but eventually escaped by an unknown method, since he refuses
to talk about his time there. In this officer's opinion, Kyle is fit for
duty, though I would recommend further counseling, since he seems to havesome
unresolved issues.
Starfleet Service Record:
SD 9606.19: Assigned to USS Stealth NCC-1414-A.
SD 9606.20: Named Assistant Engineer.
SD 9606.28: Temporarily assigned to USS Quasar NX-0000 *Classified*
SD 9607.10: Promoted to Lieutenant (j.g.).
SD 9607.24: Promoted to Lieutenant.
SD 9607.31: Named Co-Chief Engineer.
SD 9608.13: Assigned to USS Stealth NCC-1414-B.
SD 9609.18: Promoted to First Lieutenant.
SD 9610.17: Named Chief Engineer.
SD 9611.20: Married to Stacey "Bones" Wilkin.
SD 9611.28: Assigned to USS Stealth NCC-1414-C.
SD 9704.16: Promoted to Lieutenant Commander.
SD 9708.23: Took Leave of Absence.
SD 9709.17: Returned to active duty.
SD 9710.20: Assigned to USS Stealth NCC-1414-D.
Current Assignment: Chief Engineer
Current Ship: USS Stealth NCC-1414-D
Current COs: Captain Tarjoto, Commander Th'revor
Current Assignment: Chief Engineer
Current Ship: USS Stealth NCC-1414-C
Current COs: Captain Tarjoto, Commander Blake
Further Information Highly Classified
Enter Security Code: ****
Access Denied
Connection Terminated. *
-=/\=--=/\=--=/\=--=/\=--=/\=--=/\=--=/\=-
Lt. Cmdr. K. Harris
Chief Engineer
USS Stealth NCC-1414-D
United Space Federation
"When we remember we are all insane, the mysteries disappear and life stands
explained." - Mark Twain
[Return to Archives | Return to Listing ]
Dr. Stacey Bones Harris- Chief Medical Officer, USS Stealth NCC1414-D
name: LtCdrBones
species: Human
height: 5ft7
weight: 112
hair: Blond
eyes: Blue
sex: Female
age: 28
position: Chief Medical Officer of the USS Stealth NCC1414-D
Stacey "Bones" Wilkin entered starfleet academy at the age of 17.
Upon graduating, she entered starfleet med school. The last 3 years of med
school she spent studying under Leonard H. McCoy. At the beginning of her
last semester, during an experiment, a crazed vulcan with a rare degenerative
disease melded McCoy and Bones together. After months of therapy, both were
released, but they still have traits of the other. McCoy is retired now, so
the meld does not interfere with his life as seriously as it does with
LtCdrBones. Bones graduated from medical school when she was 25. She then
took a 6 month assignment on a colony, and then was transferred to the USS
Stealth. She is a good doctor but has been diagnosed with bouts of anger,
irritation, and cantankerousness, all characteristics of Dr. McCoy. She even
now has his personal fears (listed below). When stress levels get high, she
inadvertantly shows traits of Leonard McCoy. Nothing further can be done; she
does house some of McCoy's mind in
hers- and it often shows. Lt Bones married First Lt Kyle J. Harris of Vulcan
on Stardate 9611.20. Shortly there after, she was promoted to FstLt, and a
little later was appointed Chief Medical Officer of the Stealth. She was then
promoted to Lieutenant Commander on 9707.02. She was awarded a Purple Heart
by Captain Sean Tarjoto on 9803.18.
Other skills:
-2nd degree black-belt in karate
-piloting degree from the academy
Phobias (since the meld with McCoy):
1. Transporters
2. Water (fear of drowning)
3. Heights
[Return to Archives | Return to Listing ]
Personnal Biography: First Lieutenant Acp Canopus
CLASSIFIED
Enter Security Code: ****
Access Granted
Name: Acp Canopus
Starfleet Rank: First Lieutenant
Starfleet Assignment: USS Stealth
Species: Zakdorn
Homeworld: Zakdor
Height: 5'3"
Weight: 188lbs
Age: 73
Skin Color: Pinkish White
Hair Color: Light Brown
Eye Color: Cybernetic Implants
Parents: Korob Canopus, Zakdorn Professor of Mathematics
Skirka Canopus, Zakdorn Geologist
Siblings: (In order of age)
Mintak Canopus, Brother; Federation First Contact Specialist
Berel Canopus, Brother; Scrapyard Operator
Votlon Canopus, Sister; Vulcan Science Academy
~Acp Canopus, Ft. Lieutenant, USS Stealth~
Defen Canopus, Sister; Engineer, Starbase 243
Rokcet Canopus, Brother; Rocket Scientist
Scire Canopus, Sister; Commuinications Officer, Starbase 157
Lopos Canopus, Brother; Shuttle Craft Pilot, Vulcan
Tymy Canopus, Brother; Primary School Student, Zakdorn
Marital Status: None
Starfleet Academy Degrees: Tactical, Science
Training: 4 years Starfleet Academy
Special Abilities: 3rd Level Strategema Master
Hobbies: Strategema, 3D Chess
Likes: A good opponent
Personal History:
Acp attended Starfleet Academy in the year 2345. He then served aboard the
following ships: USS Anubis, USS Brouwer, USS Doppler, USS Sargon and USS
Viceroy. In 2364, he retired from his post on the USS Sargon with the rank of
Lieutenant. He went on to become a star Strategema player for a number of
years. He decided that he missed Starfleet life, and rejoined, but as a
Bartender, Morale Officer, and Strategic Advisor, with the rank of
Crewman.When
he quickly tired of that life, he requested, and was granted the position of
Mission Specalist, and a field promotion to Ensign, aboard the USS Halifax.
After a few missions, he was promoted to Lieutenant Junior Grade, and then a
few weeks later, was transfered to the USS Stealth. While en route, he
mysteriously disapeared, but was recovered by the Stealth, while in an
Alternate Dimension. After a few weeks as a Security Officer, and after the
addition of several more security officers, who decided that the time was
right to change fields, and moved to the Tactical Position. On his first
mission as a Tactical Officer (SD: 9704.23), he made a bad judgement call,
and ruptured a power conduit in the latteral phaser array on deck 9. The
resulting explosion ignited a fire on Deck 9 Science Lab. Feeling remorse for
his mistake, he hurried down and began a rescue effort. While trying to
rescuea
trapped Doctor, he permanently damaged his eyes, and because of this, he was
forced to wear a visor for a few weeks, until Artificial Implants were
availible. The incident left him scarred both physically and emotionally.
Approximately one year later he had an incident on Earth, and destroyed a
piece of art work out of frustration. He spent several months in a detention
facility with physcological care. He was released on stardate 9711.15,
andreturned after a few days to the USS Stealth-D. He wouldn't stay for long,
and was recruited by Starfleet Intelligence for a secret mission into
Cardassian Space. On Stardate 9804.01 he returned from his successful mission
to once again serve aboard the Stealth.
Further Information Highly Classified
Enter Security Code: ****
Access Denied
Conection Terminated. *
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UNITED FEDERATION OF PLANETS
DEPARTMENT OF CIVILLIAN RECORDS
NAME: ZACHORY TAYLOR RACE:
ALASOMORPH / HUMAN
AGE: 16 TERRAN YEARS CLASS:
CHIMARIAN
DOB: 8206.18
EYES: BLUE
MOTHER: RELIGIA HAIR:
BLOND
FATHER: JONATHAN TAYLOR WEIGHT: 130 LBS
SIBLINGS: N / A
HEIGHT: 5'9"
NOTES: Zachory's mother was Chimarian and his father was human, making him
half shape shifter. Because of this mix, his ability to shape shift is
limited to things of a bilogical nature only.
>>>end civillian record
.................................................................................................................................................................
>>>begin starfleet record
UNITED FEDERATION OF PLANETS
DEPARTMENT OF STARFLEET RECORDS
RANK: CADET DATE
OF RANK: 9803.22
NAME: ZACHORY TAYLOR RACE:
ALASOMORPH / HUMAN
AGE: 16 TERRAN YEARS CLASS:
CHIMARIAN
DOB: 8206.18
EYES: BLUE
MOTHER: RELIGIA HAIR:
BLOND
FATHER: JONATHAN TAYLOR WEIGHT: 130 LBS
SIBLINGS: N / A
HEIGHT: 5'9"
STARFLEET RECORD DATE: 9803.22
SHIP: USS STEALTH
CO: USFTARJOTO
XO: CDR NICOLE
9803.22- Zachory was inducted into Starfleet as a cadet posted on the USS
Stealth as Helmsman. The terms of his induction state that he must remain a
cadet until the day of his 18th birthday. Starfleet regulations pertaining
to field promotions remain in effect. Starfleet regulations pertaining to
Starfleet medals remain in effect.
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-----------[Subject Profile For Hilke, James Accessed]-----------
Have a Nice Day...
Profile
Subject: Hilke, James
Service #: KLG-783-306-D4
DOB: SD6978.93
Birthplace: Terliner Sector, Nethapak II, Section6937-78.5
Current Rank: Ensign
Current Assignment: Engineering Officer aboard U.S.S. Stealth NCC-1414-D
Physical Data
Name: James Hilke
Age: 24
Sex: male
Height: 6' 8"
Weight: 154
Eyes: Green
Hair: Black
Race: Half Vulcan Half Betazoid
Hobbies: Classical Earth Music and Betaziod Modern, Holodeck, Vulcan
Gelidamech Training(Classified)
Abilities: Much Strengh And Intellegence, Very good And Secretive operations
Missions.
Genealogical Data
Mother: Renita Kodli (Civilian Transportation Engineer Now Deceased)
Father: Muldark Hilke (Occupation Classified now deceased)
Spouse: None
Children: None
Siblings: Nathan Hilke (Farmer on Jorlius VI)
Outstanding Features
Vulcan Traits(Pointy Ears, Longer Eyebrows, ect.), Gash on left side of face,
Seems to have some Emotions even though trained not to, Some Telekenisis, and
fear of Tribbles Even though Was trained not to. 52% Vulcan Phyisiology 48%
Betazoid Phyisiology
Personal History
Born on Nethapak II Stardate 6978.93 Where, even though Father was Vulcan,
Was brought up to be betazoid. A freak Accident occured there where Subject
was almost suffocated By Tribbles fast reproduction rate Subject Has
Classified the Matter. The subjects fear of Tribbles is The Result. When 14
Exactly Stardate7433.89 Parents were killed in a Romulan raid. Subject was
sent to live with uncle who trained him in Vulcan ways. This incorperated
subject's
telekenisis with vulcan unemotions. SD8442.23 Attendend Starfleet Academy in
San Fransico, Earth. Majored in areas surrounding Tactical, Engineering, And
Helm Ops. During that time subject was severly cut in face tring to break up
a Klingon brawl witch explains gash in face. grauated SD9432.34 and is now
Serving abord USS Stealth
-----------------[Ending report a more in depth report will be given at a
later date]---------
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STARFLEET PERSONNEL RECORD:
Ensign Kisha Rune
Assistant Science
USS Stealth 1414-D
PERSONAL ATTRIBUTES:
SPECIES: Siren WEIGHT: 109 lbs.
AGE: 25 HAIR COLOR: Silvery Blue
HEIGHT: 5'4" EYE COLOR: Dark Violet
DATE OF BIRTH: SD 7211.06 DATE OF DEATH: N/A
SERVICE RECORD:
Entered Starfleet Academy on Stardate 9008.13. Assigned to the Moonraven
Squadron. That squadron was known for their R&D abilities. Graduated on
Stardate 9506.18 with a GPA of 3.3. Majored in marine biology and theology.
Began tour-of-duty as a Federation representative in the neutral affiliation
Delphinus Sector on Stardate 9506.21. Assigned to the research staff at the
Siren Research Station on Sirenia IV. Re-assigned on Stardate 9804.30 to the
USS Stealth NCC 1414-D.
MEDICAL HEALTH:
Siren physiology is not well known to Starfleet Medical yet. However, Kisha
Rune seem to be in perfect mental and physical health. If there are any
questions reguarding her medical status, please contact the Siren Medical
Institution on Sirenia IV, Delphinus Sector.
BACKGROUND:
Kisha Rune of Clan Draco is a member of the Scientist Guild. She had been
abandoned as a child and when members of the Draco Clan stumbled onto her,
they took her in. Though her clan members treated her like one of their own,
she has always felt like an outsider.
That feeling had prompted the decision to look towards the stars and a
career in Starfleet. The Federation, taking advantage of the diplomatic
opportunity, was quick to give Kisha an assignment as a Federation
representative to the Sirens. That was, of course, until she requested
re-assignment.
SIREN GENERAL INFO:
Sirens are aquatic humanoids with elven features. Their skin complexion
ranges from light sea-green to the deepest blues. Their hair color is always
one shade lighter than their skin. They have slightly webbed feet and hands.
Sirens also have acute underwater hearing and eyesight and have somehow
developed a way to breathe oxygen without the necessity of gills.
The Sirens occupy the entire Delphinus Sector. Their home planet is the
fourth one in the Sirenia System. Sirenia IV is 90% covered with water and
all other planets in this sector are either mainly ocean or swamp planets.
Visitors to the Siren Empire are not allowed into the water. This causes a
problem for vistors to the Siren Empire since the planets they own are
entirely aquatic.
Even though the Delphinus Sector is on the edge of Federation territory, the
Sirens are not yet members of the Federation. This is because of their
feudal government system. However, they're not intrested nor planning to
change their society just to be applicable for Federation membership.