United Space Federation Officer Log Archives
USS Fragglerock Briefings and Logs

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Author: SaintDuiex
Subject: Notification of Pending Duty Reassignment
Date: 1/2/99 10:10 PM EDT

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~~~*~~~*~~~*~~~*~~~*~~~*~~~*~~~*~~~*~~~
From the Office of the Department of Personnel
=/\= Starfleet Transport Command =/\=
~~~*~~~*~~~*~~~*~~~*~~~*~~~*~~~*~~~*~~~

Notification of Pending Duty Reassignment
Stardate 9812.23

* =/\= *

Authorization Number 981222-ATF-327210.E11

* =/\= *

You are hereby notified that you are to report to the USS Fragglerock, NCC
99099, currently docked at berth 03A, Starbase McKinley, not later than
00:01 SD9901.02. The above authorization number is approved to secure up to
level 3 transport for yourself and your personal goods.

* =/\= *

The USS Fragglerock will be departing Starbase McKinley NLT 21:12 on
SD9901.03.
Upon arrival your arrival you are to report to Commander S. Otter, USS
Fragglerock Executive Officer, for quarters assignment and further posting
information.

Captain Jacques SaintDuiex requests your presence at the official
recommissioning ceremony of the USS Fragglerock which will commence prior to
departure from Starbase McKinley. The ceremony will begin promptly at 20:15
on SD 9901.03. Posted uniform of the day is full dress.

* =/\= *

The USS Fragglerock has been designated as a second tier re-supply
cargo/transport ship with primary duties within the interior of the alpha
quadrant in sectors 1 through 5. Over and above all special and normal
designated cargo and transport duties, the USS Fragglerock has the
additional distinction of being temporarily attached to UFP Public Affairs
Division, pending final approval from Starfleet Command. As such the USS
Fragglerock will be participating in a test program to disseminate the
latest in UFP technical information in the agriculture, manufacturing, and
entertainment areas. This will be accomplished in the form of "trade shows"
targeted to outposts and settlements designated within their assigned area.
This is a test program and will be closely monitored and evaluated by the
command staff of the UFP Public Affairs Division. Further information on
this test program will be forthcoming from UFPPAD after final approval has
been granted from Starfleet command.

* =/\= *

The USS Fragglerock is a recommissioned Ambassador Class Starship. The LCARS
software within this vessel have been upgraded to the latest version. No
enhancements or upgrades have been provided for Tactical or Engineering
systems. All of the science and research areas as well as fully one half of
the crew quarters have been converted to cargo areas. The original crew
complement of 700 for an Ambassador class starship has been reduced to 316
for the USS Fragglerock. The current crew is comprised of 47 officers, 172
enlisted, 28 civilian specialists, and 69 members of the "Cargo Handlers
Union, Local 99099". No Holodeck facilities have been incorporated into this
vessel.

Please acknowledge receipt of these reassignment orders within the next 7
days.

Lt. Cmdr. Jack St.Duiex


Author: AnneBnjamn
Subject: All Aboard! JL - Anne/Digger pt 1
Date: 1/2/99 11:29 PM EDT

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All Aboard!
JL - Anne & Digger


Petty Officer 1st class Ben Chaplin was finishing going over the incoming
supply list with Lieutenant Jean Paul LeBeau from the supply shuttle that had
just unloaded.
"Shuttle Rothberg arriving shuttlebay one, slip four," announced a
nameless voice over the intercom system. Ben and JP stepped back out of the
way to make sure they didn't become a shuttle accident statistic as the
Rothberg glided into the bay and set down. The two officers paid little heed
as the class XI shuttle doors opened and two privates in solid grey cargo
uniforms stepped out and began unloading several large equipment
containers from the cargo hold.
"...and we'll be getting the final load of medical supplies on Tuesday
morning, coming direct from Pasteur Centre in Marseilles. We will also be
having some additional supplies ... for ..." Ben's voice trailed off, and he
let out a long, low whistle. "Mmm-mm... with a view like that, maybe this
ship won't be so bad after all." The assistant procurement officer wondered
if the saucy little number in his line of view fell in the category of
"single," "sort of single," "potentially single," or "not really single but
still up for a good time nonetheless."
Digger glanced up towards Ben, then followed the other officer's gaze
towards the newly arrived shuttle. An auburn-haired woman in a charcoal grey
cargo-handler jumpsuit with wide darker stripes down the side was directing
the two privates as they unloaded the storage containers. She had curves in
all the right places, and his thoughts were wandering down the same path as
Ben's when he realized there was something famliar about her posture and
movements. Too familiar.
The woman turned, tucking an errant strand of hair behind one ear. She had
a friendly expression on her attractive features. Her jumpsuit was also open
almost to the waist, revealing more sweet curves held in check by a tight
white tank top.
Anne. JP groaned to himself, cursing the position he was in. Ben kept his
admiring eyes on her form, misinterpreting Digger's groan.
"Mmm-hmmm..... I wonder what department she's in." The PADD he held was
momentarily forgotten.
LeBeau cleared his throat and said nothing, wondering how long it would
take for hell to break loose. Wait a minute..... she reports to me! He shook
his head. He was letting all this crap with the brass get to him.
"She's trouble," he offered to Ben, reaching over for the PADD.
As Ben passed it over, he gave a questioning look to the Second Officer.
"How do you know?"
"I grew up with her. Family... connections..." LeBeau shook his head and
double-checked the PADD.
"Ohhh....... introduce me. Sir." He cracked a smile.
"You'll meet her soon enough." The Cajun cracked his broad smile. "She's
our senior Procurement Officer."
Anne was oblivious to the two as she finished directing the two privates.
They loaded up a pair of antigrav carts and began taking away the various
cases. She entered the shuttle and re-emerged a few moments later with one
bag slung over her shoulder, and another in hand. She headed off after the
privates when she noticed the pair watching her.
Slowly turning on her heel, she put on her charming Southern smile and
walked over.
"Jean Paul LeBeau." She put an extra touch of new Newawlins drawl on,
probably for Ben's benefit, Digger noticed. "Mah goodness... are you
slummin' with lil' ol' us?" She batted her eyelashes, and then smiled to
Ben, holding out a manicured hand. "Petty Officer Anne Benjamin, Procurement
Officer, and who is this fine-lookin' officer?"
The officer in question smiled, taking her hand and giving it a firm shake.
"Petty Officer Ben Chaplin, assistant procurement officer. I do believe we'll
be working rather... closely."
"Ah'll look forward to it, Mr. Chaplin." She smiled. "Ben."
JP smiled. "Ben... if that'll be all?" He motioned with the PADD. "I
will see you later, I need to have a word with Ms. Benjamin."
"Yes, sir." He smiled, then nodded to the woman beside them. "Anne." He
headed towards the corridors.


[tbc]


Author: AnneBnjamn
Subject: All Aboard! part 2 JL
Date: 1/2/99 11:30 PM EDT

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All Aboard!, part 2
JL - Anne & Digger


LeBeau kept the pleasant expression on his face as he steered Anne
towards the storeroom right off the shuttlebay. As the door hissed shut
behind them, they both dropped their ultra-charm and faced each other in the
storeroom.
JP gathered his thoughts on how to address the officer who stood defiantly
before him. There was too much ease bred with familiarity here ... they knew
each other too well, and yet in many ways not at all. He remembered a time
years ago, back when they were both in high school, about two grades apart...
that was really the last time they had seen each other on any regular basis.
During the intervening years, they had attended SFA at different
times, and then of course he was gone on assignment.
The Anne he remembered was softer, friendlier. This Anne seemed to have a
hard, "street-wise" edge that his memories lacked. Of course the years had
been good to her body as well, and she was more womanly than he remembered.
Admiral Benjamin had filled him in on what he knew about his daughter's
record and reputation, and Digger found it hard to match up his memories of
little Annie Benjamin with the woman before him.
It had probably been Christmas 2373 when they'd last seen each other at
some get-together between their families. Anne had been in and out, briefly,
in a unhappy whirl, going off to meet up with some friends. JP had already
been out of the Academy for a few years, having just been named CTO on the
USS Apollo. He found himself discussing strategies and analysis of the
possible Dominion threat with several "brass" Benjamins.
Anne wondered what had led Jean Paul to the Fragglerock, how he could have
conceivably screwed up so bad to have landed on some backwoods cargo barge
that had about zero potential for tactical engagement. Less than zero. It
was.... it was inconceivable! Her father hadn't mentioned it, but then, she
realized, he wouldn't. The element of surprise was more like her father's
style. And she was soooo tired of hearing about
what a golden glowing boy LeBeau was. It was bad enough the handsome Cajun
had been so popular in high school, that girls who knew their families were
friends, asked her to set them up with him! But to constantly hear his
praises sung at home... she hid a groan.
Blue eyes stared defiantly into brown, and finally Anne broke the silence.

"Well?" she demanded. "You get lost en route to your latest assignment?"
He leaned back against a large cargo container. "This is my latest
assignment."
"What?" she didn't bother hiding her increduability. "I can't believe
it."
"Believe it." He straightened, walking over before her. "You are looking
at the Second Officer of the USS Fragglerock." Secretly, he took a shred of
delight in the spectrum of suprise that passed over her face. "And guess
what that means... you report to me."
Anne took a deep breath. "Tell me that my father had nothing to do with
this, Digger... because whatever he's bribing you with to keep an eye on me
can't possibly be worth what an assignment on this ship must do to your
tactical career."
Was she actually concerned? He tried to read her face, figure out what
emotions were there. Did she actually just say.... He stopped himself. His
job wasn't to figure out what was running around in her head; it was to get
her to toe the line.
"Your father has nothing to do with this," he said stiffly. She peered
into his face, guaging if he was lying, but his expression, pain touching at
the edges as it was, seemed sincere. "This is my assignment, and you, Petty
Officer Benjamin, are to report to me, Lieutenant LeBeau, Second Officer, is
that understood?" He eyed her up and down. "And zip up the front of your
jumpsuit, Benjamin, you look sloppy. This may not be
considered the flagship of the fleet, but it doesn't mean we can't run a
tight ship!"
Anne bristled. "Is that an order... sir?"
"Don't make me make it one," he advised. He wanted to say, Look Anne,
we're stuck in this together, let's try to make the best of it. You scratch
my back a little, I'll scratch yours. However, he wasn't quite sure what he
had to offer her in exchange for her at least acting like she was shaping up.
He definately didn't want to tell her he'd been assigned as a glorified
babysitter. He had a job to do, even if he didn't like
it, and he was going to do it -- do both of them -- and get his ass off this
crate and back into a real Tactical position.
She made a face and pulled the zipper up a couple inches. Jean Paul still
had an excellent, tantalizing view of her cleavage, but at least she didn't
look like she was readying for a spread in a Girls of the Federation
calendar. All she needed was a pout... Briefly he wondered if that rumor was
true, that she had once posed for the magazine, but forced the thought out of
his brain. Admirals' daughters will do anything to razz
their daddies..... hhmmm... maybe if orders won't work, reverse psychology
will......
He sighed again, and shook his head. "Why are you making this so hard on
yourself, Annie?" he asked. "Starfleet's not so bad..... free room, free
board, nice job, nice people. Get to travel, see the galaxy...." He shook
his head. "Forget it... I'm not sure why I bother." He stuck the PADD he
still had in his pocket. "Your schedule will be in your office. Talk to me
about it if you have any serious problems. Dismissed." He turned
and walked out of the storage room, leaving her staring after him in
surprise.


~ * ~


Author: SaintDuiex
Subject: Captains Log - SD9901.03
Date: 1/9/99 10:54 AM EDT

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=/\= Captain's Log =/\=
Captain Jacques SaintDuiex
Stardate 9901.03
USS Fragglerock
NCC 99099

The recommissioning of the USS Fragglerock started off a bit "bumpy" as the
bottle of champaign bounced off of the ship. However, thanks to our
resourceful Ensign Shyte, he "adjusted" the launcher and the next bottle
blasted against the hull. I will have to rememeber to thank him.
We then launched and as we hit 3/4 impulse a strange thing occurred. We were
looking at the Frag from the Stations monitors and as we hit speed paint
peeled off the neck of the ship and an "insignia" appeared. The Commodore the
asked a question or two but we were able to divert her attention to taking a
walk to view the cargo down in the main cargo bay.
When we got there Commander Otter had stumbled into one of the priority
shipments and busted it open, revealing golf clubs. Everyone had a club in
their hands and were whacking balls around the bay when we walked in. When we
found that these were part of the "priority" shipment to Starbase 32 I had
Sam open the rest of the cargo. Commodore Binghamton was livid that I would
open the cargo but when I showed her the manifest and that her signature was
forged she eased up and actually seemed to take some enjoyment in golf. In
any case, the rest of the "priority" shipment to Starbase 32 were 4 wheel
ATV's. Sam and Digger quickly got into the spirit and started riding them
around. I've decided to keep all of the shipment.
We are now on our way to the Larguess system to deliver some needed medical
supplies. Doctor Thang is reviewing the supplies to get an idea of what they
are. Meanwhile I've asked Digger to "dig" into who was behind the golf clubs
and 4 wheelers. I've not yet decided what we will do once we find that
information out.

-Close log-

- Cap'n Jack -


Author: LtDmitriA
Subject: "Eureka" by Lt. Dmitri Amnesia
Date: 1/9/99 12:41 PM EDT

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"Eureka"
DL by Lt. Dmitri Amnesia

(This Log takes Place slightly before and semi-during the last sim, which
explains Dmitri's absense)

Dmitri stood in Earth Station McKinley's Observation Lounge. He looked out
and saw the various ships docked there. An Intrepid Class ship at one dock, a
Nebula class at another. A whole slew of Valiant Class Warships occupied the
smaller births. Amidst all the ships he something was out of place. One aged
Ambassador Class ship was pulling away from a dock. ~~I didn't know any of
those were still inservice!~ he thought.
Several seconds later as the Ambassador class was about to leave the
space port doors it hit him.
"That's the Fragglerock!!!" he yelled rising and tripping over his
anti-grav sled of luggage. ~~That's why I'm here"~~ he remembered.
Dmitri picked himself up of the deck and ran to the nearest computer
terminal. Pushing buttons frantically, he was able to subvert one of the
Station's personnel transporters to accept his commands.
He quickly estimated the mass of his equipment, his coordinates on the
station, and the coordinates of main engineering on an Ambassador class
vessel. ~~ Oh Yeah... Isn't there something dangerous about site-to-stie
transports when exact coordinates are not available?~~ he thought in the
intermittent second after he pushed the "transport" button and before he
began to shimmer.
Luck was with the Lieutenant, and he unshimmered in main engineering,
with his equipment, and a small Ficus Plant that had been a decorative
feature of the Observation Lounge. ~~Cool a New Plant!~~
Gathering his stuff, the CENG, pushed his anti-grav sled out of main
engineering and headed to his quarters, giving a slight bemused nod to the
crew members he passed along the way.


Author: Ms Kalmaku
Subject: Looking Back (Semi-Duty Log thingie)
Date: 1/9/99 4:04 PM EDT

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Bull settled into his quarters and pulled his Stetson further down over his
eyes. He lounged in his Laz-E-Boy and told his story to no one in
particular.
"I w's kinda late t'm'first report time for d'ship. Somehow I ended up on
d'Bridge. Lo'n'behold, thar stood m'brother. We 'xchanged heated words'n'I
left'm be. I whittled m'stick a bit. Then everyone up'n'left me'n Dip alone
on d'Bridge. He wondered what in Sam Hill I w's doin' thar, an' I told'm not
t'say m'wife's name'n vain. We's divorced now, but still... Anyway, I didn'
even know what'n whatever I w's doin' thar. S'Dip sat in d'Cap'n's
chair'n'broke it o'course. Had t'rip it out'n' have'm install a new one."
"'m callin' m'workers on strike. Why? Jus' 'cause."
Mr. Shyte nodded to no one and sighed, drifting to sleep, log telling is
hard work, y'know.


Author: AnneBnjamn
Subject: Things That Go Bump...
Date: 1/14/99 9:43 PM EDT

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Things That Go Bump On The Head
JL, PO2C Anne Benjamin and Dr. Sek'Zi Thang,
with an appearance by Crewman Nick McConaughey [NPC]

Occurs directly before "Taming of the Shrew?"

Crewman Nick McConaughey carried the semiconscious Anne Benjamin
through the doors of Sickbay and looked around for a doctor.
Anne was rambling incoherently. "Attention K-Mart shoppers....."
"Hello?" he called out, shifting her weight in his arms, and carrying her
to a biobed.
Doctor Thang turned to see what was going on. She spotted Nick and his
baggage. One finely arched eyebrow rose and she asked, "May I help you?"
"Yes, definitely." He set Anne carefully down.
The Doctor flipped open a tricorder and stepped closer to them. "What
happened?"
"We were ins... err, we were in one of the supply closets, uhm, that had
been overlooked, so we were cleaning it out and something fell off a shelf
and pegged her in the head. I think it was a pipe." He stepped back to allow
the doctor to work, giving her a sexy smile that she missed completely as
most of her attention was focused on her patient and what the tricorder's
diagnostic screen was telling her about the extent of PO2C Benjamin's
injuries.

She spared McConaughey one very skeptical glance as he finished
speaking, "An overlooked closet and a pipe? Is that the best you can do?"
Anne rolled her head toward the CMO and gazed at her, eyes unfocused.
"Mommy?" She curled up on the biobed, pressing a hand against her forehead.
"Hurts...."
Absently, Sek'Zi patted Anne on the uninjured part of her head. "There,
there. I'll have you all patched up in a jiffy." Anne sniffled once more
and allowed her eyelids to droop closed, apparently reassured.
"Well... it was a pipe." Nick protested, "And I don't think anybody had
been in the closet since the Johnson administration. Really." Naturally, he
chose not to mention exactly what they'd been doing to the closet when Anne
had gotten hurt.
The Doctor shook her head but didn't comment other than to say, "All right,
go on over to the console there and pull up form 437A-INJ-772. You were both
on duty, right?" She began using the tissue reintegrator while waiting for
his reply. *zum* *zum* *zum*
"Yeah, sure."
"Okay, make sure you fill out 437A-INJ-772 sub 23, then."
"Alright." He gave her his Texas-charm smile, and walked over to the
console. He stared at it a moment before tapping any buttons, thinking, If
only Anne wasn't so obviously enamored of me, not to mention the cutest
little thing, that CMO would be a pretty good choice too.....
While he struggled with the report, the doctor worked on her patient. Once
the cut and damaged flesh had been reintegrated with the rest of Anne's
scalp, Sek'Zi swapped the reintegrator for the dermal regenerator and began
repairing the tissue damage, concentrating on the lovely purple
eggplant-looking thing growing out of Anne's forehead. At first it refused to
respond to the regenerator's magic, and Doctor Thang wondered if, perhaps, it
was
actually supposed to be there. She had certainly seen odder looking
physiological features on humanoid species in the past, but she seemed to
recall that Benjamin was human. Just as she was about to abandon her
internal debate and move on to another area, she noticed that some of the
capillaries were beginning to reknit and the swelling was starting to go
down.
Anne groaned again, opening her eyes and staring up at Thang. She sat up
abruptly despite the sharp pain in her head, knocking the regenerator from
the Doctor's hands. "Sickbay?" she glanced about a little wildly, her Cajun
twang evident as she spoke. "How did ah get here?"
"Easy, there." Sek'Zi pushed Anne gently but firmly back down on the
biobed. She was reassured by the smile and wave Nick gave her from his spot
behind the counter and allowed herself to relax a bit, despite her confusion.

"Your large, dusty friend over there brought you in."
"His name is Nick," Anne provided. "Not Dusty."
Thang nodded at the correction, thinking, Poor thing. She really must have
had her brain rattled. The CMO lowered her voice, excluding Nick from the
conversation. "Can you tell me what happened? Do you remember?"
Anne's cobalt blue eyes stared up into Sek'zi's darker ones, wondering why
the Doctor was speaking so softly. She whispered, "Is it a secret?"
"Not that I'm aware of. If it is, though, you can share it with me.
Patient-Doctor confidentiality and all that." While waiting for Anne's
answer, Sek'Zi did a quick backflip, landing a mere foot from where she had
started, with the dermal regenerator back in her hand. She checked it over
quickly to make sure it hadn't been damaged by the fall.
"Something fell on me. Something.... heavy. Metallic, ah think."
Satisfied that the regenerator wasn't damaged, Sek'Zi resumed work on
Anne's head as she listened. "I see. No better memory than that? Do you
remember where you were when it happened or anything else that might be
helpful?"
"Ah was in a closet." Anne looked at the doctor, questions in her eyes.
"A closet, eh?" She smiled in a friendly manner. "Well, you're out of the
closet now, may as well tell me the whole story or as much as you can recall.
It should be coming back to you soon, if it isn't all clear now."
Jeez, is she security or medical? "We were........ cleaning out a closet
and something fell on me. End of story." It was clear Anne wasn't
volunteering any more than necessary.
Sek'Zi may not have been up on the finer points of sexual innuendo, but she
could smell a load of crap when someone dumped it under her nose. Ah, well,
if they weren't telling, they weren't telling. She'd just do the best she
could when filling out the reports.
Anne touched her forehead gingerly, as if afraid her skull might shatter
under too much pressure. "Am ah fixed?"
"Yes, you are. Try to be a little more careful the next time you and Mr.
McConaughey start fooling around in dark places, okay?"
"It wasn't dark," Nick offered helpfully. He had walked up behind the
Doctor while she was speaking with Anne.
Sek'Zi shrugged noncommittally, saying only, "Duly noted, Mr.
McConaughey."
"I, uh....finished the forms, Doc." Nick smiled again as she turned to
acknowledge him. "Fine, thank you. You can go now, if you want, or have a
seat in the anteroom and wait for your coworker." No hovering allowed, she
thought, Hmmm...maybe I should get a sign and post it.
He gave her yet another smile and headed out to the waiting room.
The Doctor turned back to Anne, helping her to sit up. "How do you feel?
Did I miss anything?"
Anne groaned slightly as she sat up, but the room soon refocused and quit
spinning. "No ma'am, ah don't believe you did. Unless it hit me somewhere
else too?"
"Well, my scans showed that all significant trauma was confined to your
head." Doctor Thang said in her most reassuring tone, "You are lucky you have
such a thick skull, you could really have been hurt."
Anne batted her eyelashes in a way that would have been alluring to a male,
but was meant to be sarcastic towards the doctor. "So ah've been told,
thanks."
Completely missing the sarcasm, Sek'Zi asked concernedly. "Is there
something wrong with your vision? Are you having trouble focusing or
anything?"
Anne blinked, then her left eyebrow slid up. "Nope. Am ah clear to go?"
"Yes. Just as soon as you fill out 437A-INJ-772 sub 23."
"Aye." Anne got up and walked over to the console Nick had recently
vacated.
Not wanting to take the chance that Anne might take a look at Nick's report
to make sure their stories matched, Sek'Zi pointed to a different console,
"You can use that station there while I process Mr. McConaughey's report."
"Yes'm." Anne moved to the indicated console and fudged on details as best
she could, filling out the other spots properly. As soon as she finished, she
glanced at the doctor. "Done."
Sek'Zi had just finished updating Anne's medical file. She looked up and
smiled, "Okay, you're free to go, then, Ms. Benjamin. Come back right away
if any lingering discomfort doesn't clear up in a reasonable amount of time
or you experience any new symptoms."
"Alright, Doctor, ah will." Anne smiled. "Thank you." She headed towards
the waiting room, and Nick.
The crewman gave a cheerful wave and his biggest smile to Sek'Zi before they
left, but it was a wasted effort. Sek'Zi had already moved on to other
matters.


Author: SaintDuiex
Subject: Captains Log - Stardate 9901.11
Date: 1/16/99 4:27 PM EDT

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Captains Log
Jacques SaintDuiex
USS Fragglerock, NCC 99099
Stardate 9901.11

We successfully delivered our very first shipement, a large supply of Rogain
3000 for the inhabitants of Larguess IV. During the course of delivery,
Lieutenant LeBeau was contacted by Admiral Albert Benjamin from Starbase 32,
the mysterious shipper of the specially made golf clubs and ATV's.
Since SB 32 was our next stop to pick up a shipment we headed there. We also
hoped to pick up some parts for our replicators which are terribly hosed up
and now only produce golf balls. They come in handy out in out new driving
range but as food they are less than appetizing filling. So, off to SB 32 and
Admiral Benjamin we went.
Now, as anyone who knows me knows, I have no tolerance of deliberate misuse
of power unless it is a benifit to others (which I have no compunction of
doing myself) but Admiral Benjamin misused his authority as the Commander of
a Starbase to ship his personal items, to shave a week off of shipping time.
So, under my orders, a liberal application of Rogain 3000 was applied to the
grips of some cheap copies (replicated) of the specially made clubs and
they were delivered to the Admiral.
We then went to the parts and supply department to get what we needed. In
hindsight I should have held off on the delivery of the clubs to the Admiral
becasue as soon as he found hair growing on his hands from the Rogain that we
put on the grips he immidately moved the Frag to the bottom of the supply
list, so no parts for our replicators for several weeks.
Rather than rish any more of the Admirals wrath, I had the Frag depart SB 32
and head off to a little known "junkyard" where we have a very high
likelyhood of geeting the parts we need.

- Cap'n Jack -


Author: AnneBnjamn
Subject: Stirring up the pot
Date: 1/17/99 7:16 PM EDT

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R E Q U E S T F O R T R A N S F E R

SD59901.16

To : Captain Jack St. Duiex
From : Crewman Nicholas McConaughey

This is an official request to be transferred to the USS Mercutio, NCC-59901.
Permission has already been granted from the Mercutio.

Additionally, sir, if you are still inquiring as to the identity of the
Fragglerock's graffiti artist, I would recommend talking to PO2C Anne
Benjamin. I strongly feel that she may have some good insights as to the
mystery artist's identity.


Author: LtDmitriA
Subject: Duty Log
Date: 1/17/99 8:52 PM EDT

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=/\=
Duty Log
Lt. Dmitri I. Amnesia
Chief of Engineering
SD 59901.17

::OPEN LOG::

"... The replicator difficulties we experienced have been fixed. I discovered
an error in the Replicator Subsystem Matrix Computer Files. I ordered Ensigns
Manic and Depressive to delete our current files, while I went to the bridge
engineering station, to contact SFOL.
I managed to actually sign on to SFOL and had just located the files I
needed to download when I was "punted" from the system. After being punted, I
had to reboot the Engineering console as, the screen had mysteriously "locked
up".
The second attempt proved successful, and I was able to download the
files. It was then a simple matter of UnZiping the files. Most of the Fragg's
replicators were fixed after the software problem was fixed. I didn't even
have to call Tech. Support.
Several of the rematirialization plates of the ships replicators have been
"scrapped and chinked/chipped" by the many golf balls that had been
replicated on them. Captain Jack, Second Officer LeBeau and I attempted to
get new plates from the supply staff at Starbase 32.
Apparently the Supply Officer on duty for the starbase has trouble with
the Federation Standard language, because when I told him that it was an
emergency that we get the replicator plates, he told me that he was unable to
give us any...

::long pause::

What was I saying? Hm...Uh... Close Log,"

::CLOSE LOG::


Author: JPLeBeau
Subject: Duty Log ~ Digger
Date: 1/17/99 9:08 PM EDT

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"Computer, open duty log, second officer LeBeau reporting."
"Log open, begin when ready."
"We have run into a little bit of a problem trying to get parts for
the replicators. As of now we are in a little bit of trouble and are
trying to find a way to get these parts. The Federation supply office
refused to deliver these for us.... I'm thinking about using that
guy's head to practice my 'chip' shot. I think Anne's uncle or
some other damn brass is behind the hold up. I do not think he
was happy about the wait for his golf clubs. I've also heard
something about a sudden growth of hair on his palms. I don't
know for sure... but you would think a grown man, such as he is,
would know better. During his last communication I believe I
noticed him squinting as well. I can only assume he and his wife
must be having problems.
We have also had another emergency. I have found a scratch
on one of the four wheelers! A nice size 'ding' actually from
someone not paying attention as they jetted through the bays.
Everyone I have spoken to has denied any knowledge of causing
the dent. At this point the only one I believe is our CEO mostly
because I don't think that guy would remember if he did do it! I'm
beginning to wonder if he has a serious problem. He just doesn't
seem right in the head. Maybe it's just me. Being stuck on this
ship might have made me a little critical.....
Computer, close log."
"Log closed."


Author: CmdrSOtter
Subject: Fragglerock Mission Summary SD9901.31
Date: 2/4/99 7:38 PM EDT

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Fragglerock Mission Summary SD9901.31

This week on the Frag we were able to continue our sim from the week before
the week before (you know what I mean). We were on the junk ships stripping
parts for our lovely vessel that is always seeming to be in need of repairs.
While the Away Teams were over on the junk ships they found some strange
little creatures (apparently the size of a small pussy....cat. That in
itself was cause for much discussion as our new crew member
HoloGhram didn't understand what that was and looked up the wrong reference
in his programs. I'll let you fill in the blanks with your own dirty little
minds ;) Anyway, we took some of the creatures and will be investigating the
nature of the little beasties before we send them back to their homes on the
abandoned ships. Tune in next week to find out what silliness we can all get
ourselves in. Welcome to our new crew member HoloGhram who
discovered its really really hard to type when you are laughing your
asteroids off.


Author: LtDmitriA
Subject: "Replicator Problems"
Date: 2/7/99 4:36 PM EDT

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Replicator Trouble
PT 1
DL by Dmitri

Dmitri sat at the Main Power Distribution Display in Engineering,
playing a game of Tetris. It was a fun game, that appealed to his keen sense
of spatial orientation. And the Russian background music was nice too.
Suddenly LtJg Pass Ive Aggressive approached him with a PADD in hand.
"Excuse me chief...we might have a problem... then again, we might not"
she said noncommittally.
"What is it?"
"You might want to see for yourself, then again.." she said handing him
the PADD.
~~"Boy does she need some medication!"~~ he thought taken the PADD and
thumbing it on.
Apparently the replicators were once again replicating only Golf Balls.
"How can this be? I downloaded the new Replicator Files from Starfleet On
Line.. no small task... And we even installed new glass plates on the
replicators!!"
"Well, something is not right," she said.
"Maybe we should contact Starfleet On Line and download new Replicator
Files..." he said sliding his rolling chair over to the communication panel.
"I believe you already tried that sir, but maybe it would work this
time.."
"Oh yeah... well..Hmm.. When was this problem first reported?"
"Ensign B'ig Whiner reported it...a few days ago at 18:00hrs.... no one
thought much off it... because Ens Whiner has a reputation of "Crying
Borg"."
"Well Let's start by cross referencing all events that occurred on the
ship at about that time. Things were working fine before, so something most
have happened about that time.... " he said rising. "Assemble Alpha Team hear
in five minutes.."
"Aye sir," she said in her typical bland tone.

<tbc>


Author: SaintDuiex
Subject: Captains Log, SD 9902.07
Date: 2/8/99 6:27 PM EDT

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=/\= Captains Log =/\=
Stardate 9902.07
USS Fragglerock, NCC 99099
Captain Jacques SaintDuiex

REPORT:
After finally breaking free from Sickbay and the overly "attentive" Ensign
Flammer I made my way to the Bridge only to find that the Frag had been
infested with several dozen gremlin like critters.
Since the gremlins had managed to gain control of many of the ships systems,
Dmitri suggested that all but life support be shutdown, which he did.
Meanwhile PO3 Benjamin was trapped in her cabin, suffering from a hangover
and splattering the little critters who were dumb enough to give her a rough
time.
We were also surprised to find two little critters of another species who,
while a bit condescending in their attitude towards us, were helpful (We
later named them Sport and Sparky). While we were brainstorming ideas of how
to get all of the gremlins together in one place Sparky suggested that the
gremlins liked beer.
We then split into teams. Digger and Dmitri went down to free Anne from her
cabin and get some kegs of beer that Digger had stashed away. Meanwhile Sam,
Holo, Sport, Sparky and I made our way to the main Cargo Bay to set up an
ambush. We took the ATV's and hid out by the 18th hole while Digger and
company set up the beer on the green of the 7th hole. It was our plan that
once all of the gremlins congregated that Holo would then lock on to them and
beam them out into space. Unfortunately, at the critical moment Holo lost
control of the transporters. So, we roared into action on the ATV's, Sport
and Sparky blazing away with the phasers.
We managed to hold them at bay until Holo regained control of the
transporters and beamed them all out into space, with a minimum of
causalities other than Anne, who had received a pretty nasty bite on her left
butt cheek from one of them.

CURRENT POSITION:
In any case we are now heading back to Earth and will be docking at McKinley
for resupply and some help with the replicators. Dmitri is a talented
engineer but so far the only thing that he has been able to get the
replicators to replicate are golf balls and a massive eggplant. While I like
the fact that the balls are "Captain Kirk" edition, they won't feed us. The
crew will be on shore leave until SD 9902.14 and I believe that most are
planning on
beaming down to New Orleans to partake in Mardi Gras. I should have orders
later in the week and will inform the crew of our next mission at that time.

SHIP STATUS:
I have noticed that we have had some unanticipated power drains that I
suspect that I will need to chat with Benjamin about to get to the bottom of
this. We also tore up the 7th hole pretty badly during our firefight with the
gremlins but our new greenskeeper, a civilian named Murphy or Murray or
something, assured me that he would have it all ship shape in no time.

CURRENT CREW STATUS:
Commander Otter - I am putting in an official commendation for Commander
Otter who took command during my incapacitation and "captivity" in sickbay
with Ensign Flammer. ". She is still suffering from some major issues with
the accidental application of the Rogain 3000. A very hairy situation indeed.
Lt LeBeau - I still can not figure out what the hell he did to deserve a
posting on the Frag. He should be on the battle bridge of a Sovereign class
ship in the thick of things with the Dominion. I will check with some of my
sources in Starfleet but I suspect that this is probably a result of his own
actions.
Lt Amnesia - A gifted engineer, if somewhat forgetful as well as a bit
obsessive about his beet plants.
Lt Thang - She is a truly talented gymnast and quite a looker as well. Her
medical knowledge seems quite good. Too bad about her run in with her last
CO. She could go far in Starfleet. I will also need to speak with her about
leaving me in the clutches of Ensign Flammer for a couple of weeks.
Lt Holo Ghram - I need to have someone recheck his programming. While he
seems to me to be very competent, he did seem to suffer several "glitches"
and was overly obsessive (paranoid?) about being blamed for the loss of the
Transporter control and was very certain that he would be "erased
PO3 Benjamin - Anne is an enigma. If she would put the same effort into
building her career as she does in trying to destroy it she would probably be
a Chief Petty Officer by now.
Sport and Sparky - These two critters seem to have adopted us and asked me
to start official paperwork to have them established as Ambassador's to
Starfleet posted aboard the Frag. They are extremely intelligent and have
"been around the block" as few times. They are almost condescending in their
dealings with us, similar to how a parent speaks and interacts with a two
year old. I will go over the deck plans with Sam and assign them some
space. They asked for 3 decks but I think I will give them a cabin. The
female has a bad case of "rubber lips" and will talk you to death if you are
not careful.
Ensign Flammer - No comment other then why was I required to submit to 5
"exams" for my cold?
Murray the Greenskeeper - I walked by his quarters just off of the 3rd hole
and the place scared the hell out of me! I will have Otter do a through
background check on him. Last I saw him he was curled up in a ball, asleep on
the putting green, and mumbling something about "make you bark like a dog"
and "cannon ball coming at ya!". Weird...

- Cap'n Jack -


Author: LtDmitriA
Subject: CEO's Damage Report, The 15th Green
Date: 2/14/99 8:42 PM EDT

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=/\=
Chief Engineering Officer's Report
RE: Damage Report
Subj: 15th Hole, Golf Course, Cargo Complex A

::OPEN LOG::

"..... After several exhaustive consultations with Chief Groundskeeper
Murray, I am confident that the damage to the 15th hole will be repairable.
Initial damage assessments had shown severe damage to the holes sand trap
management subsystem and the green's maintenance system.
These reports have proven inaccurate. Both systems were damaged, but the
extent of the damage is thankfully much less than reported. I have detailed
three full engineering teams to the task of repairing the hole, and I
estimate full repairs should be complete in about 3 hours.
Mr. Murray is quite lucky that the damage was not more significant, as
I would have to open a Can of "Whoop Ass"™ if there had been significant
damage..."

::CLOSE LOG::


Author: SaintDuiex
Subject: Capatains Log, SD 9902.14
Date: 2/16/99 7:11 PM EDT

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=/\= Captains Log =/\=
Captain Jacques SaintDuiex
USS Fragglerock, NCC 99099
Stardate 9902.14

A fairly quiet day aboard the Frag. Our orders were canceled at the
last moment, which was a good thing since much of the crew was still
suffering from too much shore leave.

I made my way down to the golf course and checked up on the repairs
of the 15th green. The green looked okay and the damage incurred from the
brawl with the "gremlins" was repaired. I did notice that we had several of
what looked like gopher holes. I asked the Chief and Crewman Murray to take
a look. Per Murray, we were indeed suffering form a sever infestation of
"varmints". He smiled when he said that and a gleam seemed to come to his
eye. I'll ask Dmitri to keep a close watch on Murray as his activities can be
a bit, uhh, eccentric at times.

We will be receiving new orders shortly and the current plan is to
leave orbit within the next 72 hours. The Frag crew is beginning to gel and
my confidence in each of them has grown after the episode with the
"gremlins". Sam has proven to be a very capable leader who will make a fine
Captain one day.

Close log.

- Cap'n Jack -


Author: SaintDuiex
Subject: Captains Log, SD 9902.21
Date: 2/25/99 10:18 PM EDT

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=/\= Captains Log =/\=
Stardate 9902.21
Capatain Jacques SaintDuiex

We found ourselves in an unusual situation dealing with a spatial anomaly.
It tossed us back in time to 1999. As we spewed out of the anomaly the Frag
mowed down some space junk, later determined to be highly sophisticated
equipment for the timeperiod. I believe "Hubble Telescope" and "Mir
Spacestation" were mentioned.
As the crew tried to determine how to cope with the situation we were then
tossed back into our own time, but with a difference. The UFP was a very
militaristic system that had conquered the Klingons, Romulans, the Borg, and
were in the final stages of defeating the Dominion.
When we emerged into this alternate present we were confronted by patrol
vessels much superior to anything we had ever seen.
So, with an idea hatched up by Anne we are now racing towards the sun,
patrol ships on our tail, looking to somehow undue the damage that we did
back in 1999.

- Cap'n Jack -


Author: CmdrSOtter
Subject: Sim Summary - SD9903.07
Date: 3/13/99 3:21 AM EDT

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USS Fragglerock Sim Summary - SD9903.07

What do cows and Borg have in common? They are mindless drones that follow
the leader? They have a herd mentality? Good answers to be sure, but this
week on the Fragglerock we had half the crew dealing with some pregnant
cattle running amok while the other half had to deal with a surprise Borg
attack during an away team mission. The crew aboard the Frag knew that the
cattle were due for delivery, but they thought that meant
delivery to the destination planet, not calves dropping all over the place.
Imagine the scene as Dr. Sek'zi Thang had her arm half way up the inside of a
cow to help the delivery (okay I'll stop now in case anyone is eating).
Meanwhile, the AT was jumped by 12 Borg while checking out the reasons we
couldn't beam the cows down. But the Borg now have the characteristics of
those crew members they assimilated. Dmitri Amnesia's forgetfulness, Holo
Ghram's continual going off line and Samantha Otter's klutziness (a sight to
behold for sure). Stay tuned to find out what happens next...or better yet
come visit!! The Fragglerock welcomes to her crew Ens Lomax and
Lt.J.Prax...Good Luck Guys! (You'll need it ;)


Author: SaintDuiex
Subject: Personal Log Pre-Mission SD 9903.21
Date: 3/21/99 8:02 PM EDT

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=/\= Personal Log =/\=
Captain Jack SaintDuiex
SD 9903.21

Jack reread the subspace communication for the 3rd time, still unable to
belive it. He had sent an inquiry back to Starfleet, but his orders were
clear. Until such time as he was directed otherwise, he was to follow through
on the last orders received from Starfleet.
He stood and grabbed the PADD from his desk. The Frag had just docked at a
private supply base where the crew would be taking some R&R and where Jack
was to conclude some supply arrangements with the owner. A Mister Kel-Dar...
interesting name.
Anyway, prior to shore leavl Jack had the senior members gather at teh 19th
hole where he would deliver the news on the PADD.

- Cap'n Jack -


Author: LtLazana
Subject: Second Officer La'zana's Duty Log
Date: 4/11/99 4:43 PM EDT

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USS Fragglerock
2O
Supply Officer

Recorded on recycled molecules

Computer, begin duty log, stardate 9904.11...

La'zana moved silently among the rows and rows of security-cleared cargo
checking off shipments on her PADD. She whistled happily while she worked,
completely glad and relieved that Pe'te was taking a nap. She smiled knowing
what the top of her head looked like....her sarcastic counterpart was curled
up like a coiled snake on the right side of her head, lost somewhere in
antennae dream land where
opposable thumbs were had by all good little cranial appendages.

She was almost done her inventory when she came to the end of the isle and
found a crate that was not on the receiving list. La'zana peered at the
markings on it's outer casings and racked her brain trying to remember where
she previously saw that emblem, a little red corner triangle with white
writing. She recalled operations procedures......."if at any time an
unauthorized shipment is present in your
defined area, and if said mentioned shipment is unrecognizable to the extent
that transfer is prohibited, providing that said mentioned shipment has
received security clearance, deeming it free from demolitional technics, as
recognized by the Procuremental Oath taken upon graduation, the supervising
departmental officer may, in fact, release containment and inquire further as
to the shipments purpose..."

La'zana grinned excitedly. This meant she gets to open the container! From
above her she heard a small inquisitive voice. "Well, well, well...what do
we have here?" Yawn. Stretch.

La'zana sighed miserably. "Just once," she thought, "just once, I would like
to do something on my own and not have Pe'te sticking in his know-it-all
snout." She placed her PADD on the flat top of the container, then pushed
the large box out into the middle of the
isle and positioned it beneath the brighter light there. Picking at one
corner she pried a panel loose and eventually off. This was the fun part of
her job.

Pe'te poked himself inside the opening. "Hummm, looks like some kind of thin
small cylinder in here...like a can."

La'zana pulled him back outside and peered inside herself, "Mumm, you're
right." Pe'te gave a satisfied smug grin as she reached in and pulled out a
can. Inspecting it she remarked, "Looks like this part is removable." She
wiggled the tip of it off and looked at
the newly discovered top. "Has an interesting top, eh? It tapers to a thin
hollow rod about two inches long with jagged edges." She grasped the rod and
noticed it had some play in it and being the curious type, she applied
pressure to it.

SWOOOSCH!!!!!!!

Suddenly a stream of yellow "string" flew out and whizzed over her head.
She jumped to the side holding the can away from her. "Whoa! " She yelled
in surprise and then giggled, "Pe'te, you all right?" as she tried to look up
at the top of her head.

"Mumph. Murple. Mumphmumph!!"

"Pe'te?!" La'zana called out again wondering what was going on up there.
"Ya still with me?"

Pe'te shook himself to rid his long lean muscular body of the smelly
filament. "What was THAT?" he called back. "Nearly took my head off!"
Spit. Cough. "I think I got some in my mouth."

La'zana looked at the bottle, "What does it taste like? I think it's some
kind of food stuff."

Pe'te licked himself clean and peered down at the can. "Ya know, Zana, it's
not so bad....actually it's pretty good." Chomp. Lip smack. Lip smack.
Lip smack. "Yes, yes, it's good. Tastes like cheese. Let me try a little
more." He leaned down toward the cans pointy tip and tried to wrap himself
around it.

La'zana tried to move it away from him, but she was too slow. "Hey! No!
Pe'te, I don't know what this stuff will do to you!" She struggled with her
antennae in a tug of war battle for the can of processed cheese food.

SWOOOSCH!!!!!!!

"Ahhhh!" Gulp. Gulp. "Mhis mtuff mis mreat!" Swallow. "Tilt it this way
again!"

La'zana was pulling on the can with all her might, but Pe'te had himself
wrapped tightly around it and his teeth sunk in really good. She backed up
twisting right, then left unaware of where she was going. They were banging
into crates and mini-hover lifts as La'zana twisted wildly. "Stop! Help!
Help! Crazy antennae! Security! Help!"

Glob! Glob! Glob! "AAAA-haaaaa! This stuff is great!!! Open another
crate! See if you can find some crackers!"

She tripped over some bales of cording, still pulling on the can, "You're
demented! You've lost it! Let goooooooo!!!!" She righted herself only to
slam into a shelf holding a box of small section markers which cascaded to
the floor in a loud crash and jingle. La'zana lost all sense of direction,
or whatever small amount she had fled her quickly in the
struggle. "You'll clog yourself! Let go of the can, Pe'te!!!!" They
shuffled through the mess and bounced off a large crate, then into several
bushes that they were in the process of transporting. The vines tangled
around her feet and she went down with a loud thump. The vibration shook
several spools of packing bubbles from their perch high atop a
nearby crate and they joined her in the bush. Boom! Thump! Thud! Three
rounded packs fell on her.

Then suddenly a loud hollow swoosh sounded out.......and there was silence.

The can rolled to the floor and bounced against one of the bubble packs,
rattling a few times before settling empty and useless a few feet away.
La'zana lay there panting and a bit stunned as she stared up at the grey
ceiling. A slight shift above her in the leaves told her Pe'te was, at the
very least, still alive. She painfully pulled herself up on her elbows and
surveyed her surroundings. The bay was a complete wreck! Moaning she fell
back
onto the floor and asked outloud, "What could happen next?!"

Pe'te burped outloud and chuckled, "I hope this stuff isn't constipating!"


Author: SSKapitan
Subject: Intruders Kidnap Jen Lee
Date: 4/11/99 9:58 PM EDT

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Duty Log, Stardate 9904.11 @2304 hours

I can't believe what has happened tonight. We were en route Melak 3 to
deliver emergency supplies. I had just selected an AT of LjgSuavek, Ens
Sarah, Ens Serik, and Lt Lee, when an alien attack squad beamed aboard and
kidnaped Jen Lee. We gave chase, and they fired charges which knocked us out
of warp and breached our hull. I erected emergency confinement fields, which
held. But inspecting the damage I found what I thought was an unexploded
spatial
charge or mine; we launched a probe and I determined it was a dud, or more
likely a fake designed to slow us down, which it did.

Even though Liam got the warp drive back on line, Captain Quatto ordered us
to stand down from the chase because our supplies mean life or death to Melak
3.

But we WILL get her back....alive, and unharmed...or there will be a price
those pirates have to pay at the hands of this angry crew.

Security Note: All Security personnel, prepare your evaluation in writing of
the systems failure which allowed this intruder to board the Federation and
escape with a crew member. This should not have happened. I want to know if
there is anything we aren't doing that we should be; or if we're doing
something we should not. I want that report on my desk in four hours--at
0300. Nobody sleeps until we work out this problem. After you've
written your evaluation, report to your duty stations and run complete
systems checks. Eat mid-shift meals by 0415. Full meeting off all Security
personnel at 0430, after I've had a chance to look over your reports. Lt's
Taz & Vectra, meet with me at 0400.


Author: SaintDuiex
Subject: Captains Log SD 9905.19
Date: 5/19/99 6:59 PM EDT

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Captains Log
USS Fragglerock
Stardate 9905.19

Jack came to the end of the path, the river slowly flowing by in front of
him, the town at his back. Standing there looking out triggered several
boyhood memories, mostly of him and his dad fishing in that very spot.

It was a lifetime ago.

His Starfleet career was officially on hold, having taken a 3 month LOA as
soon as he had heard the news. He had made hasty travel arrangements, thanks
to Sam's willingness to cover for him. Starfleet had approved the LOA and he
was off.

Through connections that he had with GSC he had managed to slip the blockade
surrounding the homeworld of "New Paris Colonies" and made his way to the
provincial capital of Kaleen.

He had made it there 2 days too late.

The fires had all burned out a week ago and Starfleet had managed to land a
few medical teams but for the most part NPC was left to it's own devices to
cope with the tragedy that had befallen it. Starfleet resources were
stretched to the limit coping with the damage that the Dominion had done to
this section of the Alpha quadrant.

Hours ago Jack had finally be able to access Starfleet databanks and learned
of the Fleet wide battles and actions. And of the Frag, although not of the
status of any of the crew.

"Jack"

He sighed and took one last look at the river, the childhood memories
receding quickly, replaced by the realities of the present.

"All right..." He forced a smile to his lips and headed back up the path with
Jan' Tuo.

"The Governor is furious with Starfleet for ignoring his requests for more
help. Jack he is looking for you to be able to cut some red tape for him."

Jack smiled and continued on, knowing that he would really need an LOA after
the next few weeks.

TBC

- Cap'n Jack -


Author: LtPacabel
Subject: CENG's DL SD 59906.20
Date: 6/20/99 6:43 PM EDT

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=/\=
Chief Engineering Officer's
Duty Log
SD 59906.20

::OPEN LOG::

"...The new ship is operating with in normal norms. That is excepting the
replicator problems. For some reason the replicators on the new ship suffer
from the same Golf Ball replicating program virus. The cause for this
phenomenon is still unknown.
The new Fragglerock, is less formidably armed than the Fragglerock A,
but the new Fragglrerock's engine room decor, does coordinate better, and
that's always a plus.
Ensign Manic Depressive, has completed a level one diagnostic on all of
the cargo systems. This includes the cargo transporters, movers, anti-grav
sleds, stasis fields and shelving units. According to her report, all is
well..."

::CLOSE LOG::

Lieutenant Julian H. Pacabel
Assistant Chief Science Officer,
USS Potemkin NCC-76027-C


Author: EsnRivers
Subject: Weather Report: 9906.27
Date: 6/27/99 7:11 AM EDT

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Weather Report
The Best Weather All The Time
9906.27

Key West, Florida, Earth
Today: 83 degrees F. Sunny most of the day with chance of
afternoon thunder showers. Water temperature 67 degrees F. Visability -
unlimited.
Tomorrow: High Temps in upper 80's, Sunny with only slight chance of
afternoon showers.

Honolulu, Hawaii, Earth
Today: Clear and sunny, 74 degress F. with trade winds ENE at 10-25
mph.
Tomorrow: Partly sunny, 82 degrees F. with trade winds ENE at 10-15
mph. Small chance of early evening Trade Wind Showers.

Risa
Today: Sunny, 79 degrees F. Winds ENE at 3mph.
Tomorrow: Sunny, 81 degrees F. Winds ENE at 10mph, slight chance of
afternoon or evening shower.


Author: CmdrSOtter
Subject: Fragglerock Sim summary SD9906.27
Date: 6/29/99 9:52 PM EDT

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Fragglerock Sim summary SD9906.27

The Fragglerock "B" just recently set off on its first mission, but just like
the older model, we somehow didn't get to our destination without a few
snags. You know how you buy something new and sometimes there are bugs in
it? Well, we found bugs....REAL ones. We can't blame the manufactures
though, we may have picked them up when we passed through this funny looking
Nebula with "funky blue-black swirls" <<had to quote that
to get the technical stuff right ;)>> The bugs (which turned out to be
subspace fleas) got into our IDF and anti-grav systems, which without going
into detail, really caused us to not know which way was up and which way was
down....okay that is not that unusual for the Frag...but I mean LITERALLY we
didn't know which way was up or which way was down. In the end we were able
to dust with flea powder, put up bug zappers and wrap the whole ship in a
neon flea collar. So if you see the bright green ring in the sky some night,
it might not be the rings of a distant planet, but just the Fragglerock,
delivering its goods to the universe.


Author: LtPacabel
Subject: CENG's DL SD 59907.01 ish
Date: 7/1/99 9:50 PM EDT

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Chief Engineering Officer's
Duty Log
SD 59907.01

::OPEN LOG::

"... I have begun the process of hard wiring a set of diagnostic sensors,
data pathways, and EPS conduits to the new Anti-Flea systems. This when
completed will allow us to instantly assess the effectiveness of the
defensive systems, as well as adjust the power flow in times of extreme need.
The work goes slowly, as this is no small task.
While that is going on, we also have to repair all the equipment that
was broken when the IDF and artificial gravity systems went on the blink.
Also, the golf ball replicating replicators remain a constant thorn in the
Engineering department's back side..."

::CLOSE LOG::


Author: LtPacabel
Subject: Anti-Flea Systems Report
Date: 7/1/99 9:52 PM EDT

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=/\=
Anti-Flea Systems
Level 2 Diagnostic Report
SD 59907.01

Bug Zappers:
- Operating at 97% operational efficiency
- 12 of the 35 bug zappers have been hard wired into the EPS
conduits and
have had diagnostic sensors installed.

Flea Collar:
- Operating at 79% operational efficiency
- At our next starbase layover, the system needs an overhaul

Flea Powder:
- Operation at 95% operational efficiency
- Supplies are running out. We either need to get more or fix the
replicators so
we can make more.


Author: EsnRivers
Subject: Rivers Duty Log: 9907.03
Date: 7/3/99 11:16 AM EDT

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Rivers Duty Log
9907.03

Hey, I'm sorry it took so long to get around to this dang duty log;
but, I had more important things to do. I've spent almost every waking hour
working on the Weather Office & Bait Shop. Just a few more finishing
touches, and it will be ready to open. Okay, okay. Starfleet wants these
Duty Logs to be about "Duty". Well, I know that, but Starfleet can kiss my
a**!
Well, if Starfleet is bored enough to want to listen to this, so be
it. About a week ago, the Fragglerock experienced a loss of gravity and a
few other systems, heck if I can keep'em straight. Anyway, it was soon
discovered that this system failure was caused by a heavy infestation of
bugs. Real ones, who had found their way into the conduits and tubes and
stuff.
I was fortunate to find several pallets of bug-zappers and
bug-lites down here in the lower cargo holds. The bridge crew also found a
flea collar, but I can only guess where they found that, and I don't want to
be spreading malicious gossip in Duty Logs. Anyhow, they found away to strap
a flea collar on the Frag and we set the bug-zappers and bug-lites up in
strategic places about the innards of the ship.
Well, that should be enough for this dang Duty Log. I have to get
back to work on the bar, . . . er . . . . .I mean the Bait Shop.


Author: LtLazana
Subject: MISSION BRIEFING^^^^^^^^^^SD 9906.27
Date: 7/10/99 3:33 PM EDT

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USS Fragglerock

MISSION BRIEFING
SD 9906.27

ORDERS:
The Fragglerock has orders to enter the Turublian Met Nebula to pass to the
Wyngarret Sector where we will pick up containers bound for Shea Station.

EXTRA STUFF:
Thoughts from the Antennae....
<<also known as the Captain's Duty Log>>

Our bucket friends have decided to stay on as Ambassadors. <<Ambassadors to
what, I am not sure, but regardless, they like the Fragglerock and have
requested haven here. >> So, I am sure we will make them feel right at home.

Engineers are to make sure quarters for the 100 buckets are set up and up to
par w/ their preferred habitat. PLease see to whatever needs they require.

Medical is to give each bucket a physical and determine any special needs
they require. I also want to be able to study their genetic make up and if
they can be of assistance to us in regards to work loads. We still need to
finish the traps on holes 5 and 8. Maybe they can be more of an asset than
we think.

Science please work w/ the Engineers to see that their living quarters meet
their needs. We may consider lowering shelving or putting ramps and ledges
in their rooms. See what you come up with and let me know at your earliest
convenience. You may also be happy to hear that Mister Re Dbeet has decided
to stay on w/ us. Maybe he'd prefer a nice sunny spot on the back 9
somewhere?

If anyone has any suggestions, please look both ways and approach
confidently.

^:)


Author: LtLazana
Subject: MISSION BRIEFING^^^^^^^^^^SD 9907.11
Date: 7/10/99 3:35 PM EDT

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<<No SIM was held on the 4th of July due to the joyous holiday celebrated!>>

USS Fragglerock

MISSION BRIEFING
SD 9907.11

ORDERS:
The Fragglerock has been ordered to remain in the Wyngarret Sector instead of
heading w/ the shipment to Shea Station. We have docked at the USS Hartz™
Relay
Station and are being detained for a thorough cleansing due to our misfortune
w/ the Space Fleas.

All personnel are ordered to report for a communal flea bath on the station.
Starfleet issued bathing suits are being provided on sight. Happy scrubbing!

<<If you know of anyone else who needs a bath, bring them along, too!>>


Author: LtLazana
Subject: OFFICIAL COMMUNIQUE <<by Cmdr S. Otter>>
Date: 7/10/99 3:38 PM EDT

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==/\== OFFICIAL COMMUNIQUE ==/\==

From: Admiral M.N. Sane
To: Captain Lazana, Commander Otter and the Fragglerock Crew

We would like to congratulate the newly promoted Captain Lazana on her fine
work with the Bo Ket people. The unselfish and caring act of giving her
precious forklift tire to aid in the removal of the Re Dbeet and thus saving
the planet was above and beyond the call of duty. She has shown bravery and
the ability to think in a difficult situation to come to the rescue of the
entire planet without thought for herself or her possessions. To reward her
incredible act we are not only promoting her to the rank of Captain, but
giving her the responsibility of running the Fragglerock in Captain
Saintduiex's absence.

::While finishing the communique Admiral M.N. Sane twirlls around and around
in his high backed leather chair:: "WHEEEE....I got to promote
someone....WHEEEE... I love my job! WHHEEEE!!"


Author: EsnRivers
Subject: Dusty's Duty Log: 9908.15
Date: 8/17/99 2:53 PM EDT

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Dusty's Duty Log
9908.15
Ensign Dusty Rivers

Yo, Computer, start log.
The Fragglerock was infested with worms. Big ones. Each of them
was about a meter long and several inches around. There were enough of them
to force their way onto the bridge. Lazana, Otter, and Amnesia were on the
Bridge with me when they attacked, and we were quickly surrounded.
We tried to come up with a solution . . . any solution. As we
were debating the merits of different plans, the worms began to slither
across our feet. In a matter of moments, they began to wrap themselves
around our legs. When I looked down, I noticed that several of the worms
were beginning to swell. When I reached down to try to brush them off me,
they swelled even larger. The one around Otter and Lazana seemed to grow
quite a bit
larger.
Eventually, several of the worms appeared to become stiff. It was
at that point that I decided to try something. I reached into my pocket and
pulled out a condom. I quickly tore the package, removed the condom, grabbed
a stiff worm, and rolled the condom down over the head. Almost immediately
the worm began to convulse and released a white liquid into the condom. The
worm seemed to choke on the substance, as it shriveled and return to
a flaccid state.
Noting the success of that effort, I called the bucket brigade to
bring up the Bait Shop's entire supply. The four of us poled our efforts and
tried to place the condoms on the stiff worms. It soon became clear that it
would be a never ending task, not to mention, that hair started to grow on my
palms and my vision got blurry. A new method was quickly devised, which
involved misting the Bridge with ice cold water. This technique caused
all of the worms to shrivel into nothingness upon contact with the ice cold
mist.
I may have to see the Doc about these hairy palms and blurry
vision. Oh well.
Another average day on the Fragglerock.
Yo, Computer, you can stop the log now.


Author: USFLaZana
Subject: FRAGGLEROCK'STER sd9909.26
Date: 9/25/99 1:14 PM EDT

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the official uss fragglerock'ster
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
<<if ya wanna see the original version w/ all the cool graphics,
feel free to email Otter or myself!>>

=/\= Roster =/\=

NCC - 99099-B
SD 9909.26
Sim Time: 8:50 p.m. Eastern Time Sundays
USF SIM Room: Sector 001

Current E-Mail String: USFLaZana, USFSOtter, LtThang, EsnRivers,
Leftenant Frost, Saintduiex@hotmail.com,
LCdrRaptor, (USFDakor), (USFSurak)


~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
USS Fragglerock Web Page


LOGS:
USF Officer Message Center:USF Officer Message Center
BIO's:USS Fragglerock Bios/Data
Duty Logs: USS Fragglerock Briefings/Logs
Personal Logs: USS Fragglerock Lounge

^^^^^^^^^^^^^^^^^^^^^^^
Notes:
Fa La Laaaaa!

^^^^^^^^^^^^^^^^^^^

ANNOUNCEMENTS:
1) HoloGhram is taking a LOA because he is going to be busy kicking back on
patios and exotic rooftops enjoying his legality! ::grins:: Teasing. He
has alot on his plate right now and has asked that we give him a LOA til he
puts all his peas and carrots together. See ya soon, HG! Hurry back!

2) Meester.....oh...hummm....I forgot who....oh, that's right, the Pac'ster!
Mister Pacabel has also requested a LOA until he finishes digging himself out
from all the cardboard moving boxes that are weighing him down at the moment.
::smiles:: Good luck and you'd beet'er hurry back, too!

3) Note the changes in the mail string.
~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
Da Rock Crew:
=/\= Command Staff or Department Head
Red = Open
Blue = Filled
Grey = NPC
Green = LOA
~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
BRIDGE CREW

=/\= Commanding Officer: Captain La'Zana [USFLaZana]
=/\= Executive Officer: Commander Samantha Otter [USFOtter]
Operations Officer: HoloGhram [USFDakor] LOA
Yeoman: OPEN (Enlisted)

~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
SUPPLY & CARGO

=/\= Second Officer: OPEN (Enlisted)
Procurement Officer: Pe'te, The Antennae, Prince of Supplies,
[USFLaZana]
Shuttle Pilot: OPEN (Enlisted)
Cargo Handler: OPEN (Enlisted)
Union Representative: OPEN (Civilian)

~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
MEDICAL

=/\= Chief Medical Officer: Lieutenant Sek Zi Thang [Lt Thang]
Medical Officer: Lieutenant Doug Ross [NPC]
Medical Nurse: OPEN (Enlisted)
Medical Nurse: Ens Flammer [NPC]

~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
ENGINEERING

=/\= Chief Engineering Officer: Lieutenant Dmitri I. Amnesia [USFSurak]
LOA
Engineer: OPEN (Enlisted)

~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
SCIENCE

Meteorological Officer: Ensign Dustin "Dusty" Rivers [EsnRivers]
Xenopaleontological Officer: Lietuenant Mackenzie "eh?" Frost
[Leftenant Frost]

~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
SECURITY
=/\= Chief Security Officer: OPEN (Enlisted)
People with Phasers: OPEN (Enlisted) & OPEN (Civilian)
~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
SPECIALTY POSTS
a/ k/ a ENTERTAINMENT!

Proprietor of the Tackle and Bait Shop: Ensign Dustin "Dusty" Rivers
[EsnRivers]

~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
Permanent Fixtures

Head Greens Keeper: Crewman William Murray [NPC]
Fraggle Ambassador: Sport [NPC]
Fraggle Ambassador: Sparky [NPC]
Diggers Roommate: Roland [NPC]
Bucket Brigade: Fragglistic creative license applies here [NPC]
USF Representative: Fleet Captain Jason Granyx Storm [FCptJStorm]

~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~

Prince Pe'te with 'da Fragglistic Weekly Action Word!

SIZZLE

~=~=~=~=~=~=~=~=~=~=~=~=~

Those not w/ us at the moment:
also known as LOA

Guardian 'Loin Cloth-wearing' Angel: Captain Jacques
SaintDuiex[Saintduiex@hotmail.com]

is that sacrilegious?? lol


Cutie Patuti Holographic Guy: HoloGhram [USFDakor]

Da BeetMan: Lieutenant Dmitri I. Amnesia [LtPacabel]

~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
Do you know any USF'ers who
might enjoy the Frag?

Send them our way!!!
~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~


1. BIO's: Each character needs to have a bio. Your bio does not have to be
too detailed other than being creative and spelling out what you might have
done to deserve being "stuck" on the Fragglerock. :)
2. MAIL STRING: Please be sure to keep your mail string current.
3. LOGS: There are no log requirements for the USS Fragglerock. If you do
write a log why not post it to the boards though! Novel idea, eh? Links at
da top!
4. ADVANCED SIM (A COMEDY - The fine print): The USS Fragglerock is an
advanced specialty sim for USF Officers who have attained the rank of
Lieutenant in another USF sim and who have shown maturity in and out of the
SIMs. Rank on the USS Fragglerock is not transferable to any other SIM.

^:)




Author: USFLaZana
Subject: Fragglistic Briefing sd 9909.26
Date: 9/25/99 1:16 PM EDT

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USS Fragglerock
Mission Briefing....
SD 9909.26

After being caught in some really warped cinema flicks and dare-devil flying
by Miss Tara, the Fragglerock is now speeding with all due haste to
rendezvous with another freightor, The Terradock. The Terradock has a
deadline to meet but is unable to get it in gear, and for a nice profit,
arranged by Pe'te, The Fragglerock is going to pick up her cargo and continue
on with the shipment. As to why the Terradock is stranded in space is still
an
unknown.

HEY! We get paid to ship cargo, not ask questions!

Same frag time, same frag station! Hope everyone has had their shots! See
ya at the sim! ^:)


Author: EsnRivers
Subject: Dusty's Duty Log: 9909.28
Date: 9/29/99 8:16 PM EDT

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Dusty's Duty Log
9909.28
Ensign Dusty Rivers

I was part of an Away Team along with Lieutenant Thang and
Leftenant Frost. Our team was given the mission to investigate strange
conditions on board the Federation freighter Terradock. The mission was to
gain information as to why the Terradock did not answer our hails, after
asking us to deliver their cargo for them. Frost was designated Away Team
Leader.
Upon our arrival on the now derelict freighter, we discovered no
visible signs of life anywhere currently on board. However, we did find
ample evidence that whoever had been here, had taken a powder and scrammed as
fast as they could. We have not yet determined the place to which they
scrammed, Leftenant Frost seemed to have delegated that part of the
investigation to himself, as he quickly darted off toward the bridge.
Lt. Thang and myself continued to search the ship's cargo holds.
Among the items left aboard the ship were several boxes marked "Medical
Research". That made the entire situation much more suspicious than it had
already been. Before we searched the above described boxes, I requested two
bio hazard suits for myself and Lt Thang. We carefully opened the
containers, only to find nothing visible there. A scan showed that
there were trace elements of something, but we have not yet been able to
determine what they are.
Commander Otter on the Bridge of the Fragglerock must have gotten a
little edgy about something, because, our Away Team was ordered back to the
ship before our investigation was complete. I admit that with us being a
freighter crew, the odds of us solving this mystery were never that good
anyway. When we talk to her, we'll find out what all the rush was about.


Author: EsnRivers
Subject: Rivers' Duty Log: 9910.11.1
Date: 10/13/99 6:37 PM EDT

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Rivers' Duty Log
9910.11.1

At approximately 2015 hours of the Evening Watch, I inadvertently
arrived at the Bridge. I say "inadvertently" because at the time I was
trying to escort our new Counselor to her quarters. Everything seemed to be
going just fine (she was even calling me "Dear" already), until we reached
the turbolift. I gave the command for the deck on which my . . . er . . . I
mean her quarters were located. However, as is my usual luck,
something went wrong and we ended up on the Bridge.
As soon as the turbolift doors opened, it was clear that the
Fragglerock had encountered another strange phenomena (although by now I
think "normal" would be a strange phenomena for us). Commander Otter was in
the Center Seat as she usually is during Evening Watch, and seemed to be
having difficulties communicating with folks on the Polaris III who were to
receive the delivery of the cargo we were transporting. Communications
coming from
the planet were coming into us backwards.
Apparently, almost immediately after the first communication was
received from Polaris III, the Fragglerock began to experience the backward
phenomena itself. The ship answered commands from the helm with the direct
opposite of the designed response. In other words, when we steered left, the
ship went right. The problem quickly spread to other ship systems, which is
why the turbolift behaved as it did.
Upon my arrival to the Bridge, Commander Otter assigned me to the
Science station, and I immediately began reviewing the scans we were
receiving from our sensors. It quickly became evident to me that the problem
was in the atmosphere of Polaris III. To be more exact, it was their
Magnetosphere which was causing the problem. The scans revealed that the
Ring Current of the Magnetosphere was flowing in the same direction as
the power currents in the Fragglerock. It also revealed the Magnetosphere
itself was negatively charged, which is opposite of every other known
Federation or even non-Federation world. Unfortunately, the current sensor
pallets in place on the Fragglerock would not allow me to find out anything
else about this unique Magnetosphere.
However, some of the other data confirmed that the Polaris III
Magnetosphere was our problem. The incoming communications were replayed and
were interpreted as being friendly in nature. Counselor Melody (I'm not sure
of her last name mainly because she seemed to insist on being very informal
by calling me "Dear" all the time), told us that she could detect no
hostility from the Polarans.
I gave what information I had to Commander Otter, who was quite
emphatic about getting us out of this situation. I informed her that
whatever we did, we had to be careful not to damage the planet's
Magnetosphere as it seemed that the Polarans regarded it as normal and seemed
to have adapted their science and way of life around it. However, the
Commander was emphatic about resolving the problem at least from the
Fragglerock's
perspective, and directed me to work with Engineering to find a solution.
It must be noted here that the Fragglerock's situation seemed to
deteriorate minute by minute in this predicament, even to the point that two
crew members had begun to talk backwards. The basic point being that as it
appeared at the time, the status of the Fragglerock called for immediate and
drastic action.
In a quick discussion with Ensign Artemus Kane, the Engineering
Duty Officer, we agreed that there was really only one option. As I stated
earlier, the Ring Current of Polaris III's Magnetosphere was flowing in the
same direction as the power flowing through the Fragglerock, which attracted
us to the planet. Our solution was to reverse the power current on the
Fragglerock to force a repulsion between us and the
parallel current of the Polaris III Magnetosphere.
The power reversal worked, but a little too well. The electric
repulsion was so strong as to send us hurtling backwards in space at warp 9.
This in itself would not be a real problem if it were not for the Supernova
directly in our path.


Author: EsnRivers
Subject: Rivers Duty Log: 9910.11.2
Date: 10/14/99 3:58 PM EDT

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Rivers Duty Log
9910.11.2

As the Fragglerock continued to hurtle backwards toward a Supernova
and certain destruction, Ensign Kane and myself worked on upgrading the
ship's science sensor pallets in order that we might be able to gather enough
data to figure out what how to first, keep from becoming an eternal part of a
Supernova, and second, how to deliver our cargo to Polaris III. There ya go!
Starfleet's most glorious tradition, focus on duty even as
your life flashes before your eyes.
Anyway, Kane and I soon discovered that the Fragglerock's sensors
were the bare minimum for space travel. In fact, they were so hopelessly
outdated, that the replication patterns for the parts were no longer
available. So, we began scrounging for parts throughout the ship. Since we
didn't have much time until we became Supernova fodder, and because everybody
was still up on the Bridge screaming, we just chalked up what we found as
donations for the greater good. Note to the crew, if you are missing
anything, it's probably a part of the science sensor pallet now.
Once we gathered everything that looked as though it could be
useful, Kane and I got to work. We worked furiously, connecting one part to
another and reprogramming the pallet's onboard computer to adjust to each
jury rigged piece. By the time we were finished, our sensor pallet looked
like something out of a Dr. Seuss book. If there was a Horton, a Who, or a
Cat in the Hat, somewhere in the Polaris system, I'm quite sure we would find
it.
As soon as we were finished, we slid the pallet into place, and
fired up the local systems console to make sure it was functioning.
Everything seemed to be working properly, so I beat feet back to the Bridge,
while Kane kept an eye on the systems console for the pallet. When I got to
the Bridge, I immediately took the Science station and called up our
improvised sensor pallet, and started sifting through the data. As soon as I
have it
all figured out, I'll let you know. Rivers out.


Author: EsnRivers
Subject: The Polaran Report, pt 1
Date: 10/16/99 12:01 PM EDT

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The Polaran Report
Part One
9910.11
Ensign Dusty Rivers

Okay, first things first. We have been propelled (repelled is a
better term, but I'll get to that in a bit), at high warp, toward a supernova
and are facing imminent destruction. Luckily, my plucky assistant, Ensign
Artemus Kane in Engineering, and myself have discovered why this is happening
to us, and how to counteract it. While our counter measure may be a bit
unusual, we are supremely confident it
will work. I will explain our plan in short order; however, it is derived
from an extremely complicated bit of scientific analysis and I feel it is
necessary to go over everything to ensure your complete understanding of what
we are about to do. Besides, even flying backward at Warp 9, we have plenty
of time before we become supernova fodder.
First of all, as I stated in my Duty Log, Ensign Kane and myself
had to jury rig a decent Scientific Sensor Pallet with parts scrounged from
all over the ship. A key component of this newly configured pallet is a
cylindrical object which we found in Captain LaZana's quarters. It's about
eight inches long with a rounded head and a smooth hard plastic shell, with a
small variable speed electric motor inside. This object gave us great
flexibility in designing the rest of the pallet, and we would like to take
this time to thank the Captain for her generous "donation".
Anyway, we have deployed the pallet and recorded the readings we
needed to reach our conclusions. While Mr. Kane was collecting the data from
the newly configured sensor pallet, I checked the ship's computer for any
information that we may have on this planet. Suffice it to say, there wasn't
a whole heck of a lot.
Mainly because of the this particular star's role in early Earth
Navigation, the Federation has been actively studying the Polaris system for
quite sometime. However, as soon it was discovered that a (then) pre-warp
civilization existed on Polaris III, all Starship observations were put on
hold, and the system was studied remotely from nearby Starbases and galactic
observatories.
Right before the Dominion War broke out, the observatories detected
a low power warp signature coming from the planet. They immediately passed
that information on to Federation Headquarters, who in turn directed
Starfleet Command to prepare a Mission Profile for First Contact of Polaris
III. The Commander in Chief of Starfleet was about to issue the Mission
Order when the Dominion War began.
Needless to say, the First Contact mission to Polaris III was put
on hold while the resources of the Federation were focused on the war.
However, because of the importance of Polaris to Federation history, and to
keep it from falling into enemy hands, CinC Starfleet authorized a limited
remote "First Contact". That is, they placed a specially designed subspace
communication buoy just outside the Polaris system.
The Polarans were very receptive to communication with the
Federation and have expressed interest in joining the Federation. However,
the Federation will not make a determination on that until a true face to
face First Contact is made. In the meantime, the Polarans requested, and
were granted, an exchange of trade. The Fragglerock's delivery of Federation
equipment is apparently the first such commercial mission.
I researched the communications log for any special instructions
which may have appeared on our shipping manifest. Strangely, there were
none. In other words, somebody at Federation Logistics dropped the ball and
neglect to tell us about the sensitive nature of our delivery. In fact, the
standing orders from Starfleet Command to Federation Logistics called for
special instructions to be included with the manifest. In particular, they
were to include instructions for remote beam down of the cargo, and avoidance
of direct contact with the inhabitants of Polaris III.
Apparently, the Polarans did know of Starfleet Command's preference
and were trying to contact us to arrange for proper delivery. There is lies
the problem which is directly related to the supernova that wants to eat us.

-tbc-


Author: EsnRivers
Subject: The Polaran Report, pt 2
Date: 10/16/99 3:43 PM EDT

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The Polaran Report
Part Two
9910.11
Ensign Dusty Rivers

There is another thing which Starfleet Logistics forgot to tell us.
Starfleet knew about the backwards talking Polarans and recalibrated the
universal translator on the communications buoy to compensate for that. If
we had known about the existence of the buoy, we would be in a lot less
trouble than we are now . . . . or we may not. Let me explain.
Starfleet does not know why the Polarans communicate like they do.
They just assumed, like we did, that it was their natural language, sort of
like how some cultures read and write in different directions. However, the
data from our sensor pallet indicates that this may not be the case. More
likely, the backwards communication is being caused by Polaris III's
Magnetosphere. That means that they may be
communicating "normally" but the messages are being reversed as they travel
through the Polaran Magnetosphere.
It's even quite possible that the Polarans themselves are unaware
of this problem, mainly because this is the only planet they know, and they
have nothing to compare it with. Every other known planet has a
magnetosphere which behaves in essentially the same way as all the others,
except of course for this one. Additionally, there appears to be a direct
correlation between the Magnetosphere of Polaris III and the supernova which
is about
to eat us.
The dictionary defines the magnetosphere as, "An asymmetrical
region surrounding a planet, extending from about 100 km above the surface of
the planet outward to distances of several thousand kilometers, depending on
the physical characteristics of that particular planet. Within this sphere,
charged particles are trapped and their behavior dominated by the magnetic
field of that planet." The charged particles are the problem with the
Polaran Magnetosphere.
First of all the "charged particles" mentioned, are of two kinds.
Positively charged ions, and Negatively charged electrons. These fragments
are created as the solar star, in this case Polaris, heats the thinning
atmosphere to the point that electrons are literally torn from the various
atoms. Those electrons, without balancing protons, are negatively charged
particles. The atoms which have had their electrons stripped
away, are now overloaded with protons, which turns them into positively
charged particles called ions.
These electrons and ions attach themselves to the Magnetic Field
Lines of the magnetosphere. A Field Line can hold only all ions or all
electrons. Electrons and ions tend to remain attached to the Field Lines
like beads on a wire, and slowly travel back and forth on that wire. Have
you ever seen those lamps which have beads of light flowing up and down?
That's about what this is, just on a slightly bigger scale.
Why is this important? Well, I'll tell ya. Every magnetosphere,
except the one around Polaris III, have basically an even number of each kind
of strand of charged particles. They will vary slightly by a small number
either to the positive or the negative. However, the Polaran Magnetosphere
contains 100% negative strands. There are no matching positive ones. That's
what is causing the backwards communication problem.
There is much more to this. Please stay tuned.

-tbc-


Author: EsnRivers
Subject: The Polaran Report, pt3
Date: 10/17/99 8:28 PM EDT

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The Polaran Report
Part Three
9910.11
Ensign Dusty Rivers

Okay, I know time is growing short as we hurtle ever closer to that
big bright thing out there. So, I try to cut to the chase here and tell you
where we stand. As I said earlier, the Polaran Magnetosphere is 100%
negatively charged particles (electrons). At the time, we didn't know about
that, so when the Fragglerock tried to enter the Polaris III Magnetosphere,
we were hit with Planetary
Magnetospheric Shock, better known as PMS. Anyone who has ever encountered
PMS knows to expect a severe onslaught of negative shock waves.
This is exactly what happened to the Frag. We were inundated with
so many negative particles so quickly, that the ship's entire hull became
negatively charged. We didn't know it at the time, but the negative charge
on our hull was being pushed away by the much stronger PMS negativity in the
Magnetosphere. In other words, we were being repelled away from the planet,
even as our engines tried to push us through it - bad
combination.
What made matters even worse was the fact that our systems were
being negatively energized as well, causing them to operate opposite the way
they were designed. That's why the helm reacted the way it did, as well as
the turbolifts and all of the other systems. I have no idea why Frost and
Sarina started talking backwards other than I have seen PMS do some funky
things to people.
Now, we could have simply shut off our engines and could have let
the Magnetosphere repel us out on it's own. But, like I said, we didn't know
exactly what we were facing at the time. Remember the old adage, "Hindsight
is 20/20?" Good. Anyway, since we wanted to get away from PMS as fast as we
could, we had Engineering send a power surge in the opposite direction on all
the power circuits. That gave us sort of a really big shot of
negative energy which, in theory, should have repelled us away from the
planet, but still kept us in the Polaris System. Oh well.
What actually happened was that our extra boost of negative energy
shot through the ship just as an extremely violent spell of PMS sent a cosmic
size surge of negative energy at us. The result was that we were catapulted
away from Polaris III at Warp 9. As Fragglerock luck would have it, we were
shot backwards toward a supernova in the next sector.
The supernova is like a giant positive energy machine. It shoots
atoms out of there so fast that their electrons are stripped away and what
are left are superionized atoms of various elements. As we all learned in
kindergarten, opposites attract. So, not only were we repelled toward a
supernova, but it is now pulling us toward it!
Now, the only way to get out of this, is to make the ship's hull
neutral again. To do that we are going to have to get the hull to absorb a
lot of positive ions really fast. We could wait for the supernova to do that
for us, but by the time the ship became neutral, we would have been
vaporized. So, how do we make the ship's hull neutral again? Well, there is
an element which packed with more ions than any other, and still remain
stable
enough that it won't go boom on us. That element is Barium.
So, basically, what we have to do, is give the Fragglerock a Barium
Enema.


Author: LtnRivers
Subject: Fragglerock Sim Summary 9910.18
Date: 10/22/99 12:28 PM EDT

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Fragglerock Sim Summary
9910.18
Lieutenant Dusty Rivers


Well, as our luck so often goes, while attempting a delivery of
cargo, we arrived at Polaris III just as it was experiencing peak PMS
(Planetary Magnetospheric Storms). The Fragglerock was hurtled backwards
toward a supernova in the neighboring sector. Luckily, Leftenant Frost and
myself had enough time to give the ship a barium enema. We did that by
releasing copper oxide containers full of barium and had the Bridge explode
them
with a torpedo shot. Anyway, the hull was quickly turned neon green as the
positive ions restored a neutral balance.
As soon as we regained control, Captain LaZana personally took the
helm as we flew back to Polaris III in a (stupidly?) heroic effort to make
our delivery. By inducing hot and cold flashes on the hull, and with some
erratic steering, Captain LaZana was able to get us all through the planet's
Magnetopause, under the plasma sheets, and right between the Tail Lobes to
set us up for a straight shot into the Coronal Hole. Did we make it?
Heck if I know! Stay tuned!


Author: LtnRivers
Subject: Rivers Duty Log: 9910.18
Date: 10/22/99 6:32 PM EDT

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Rivers Duty Log
9910.18
Lieutenant Dusty Rivers

Well, this little delivery run to Polaris III just keeps getting
more complicated. Fortunately, we were able to escape the fate of supernova
fodder by providing the ship with a barium enema. Our resident dino expert,
Leftenant Frost, expanded his horizons and provided much needed assistance
during the procedure.
The Barium enema was needed to counteract the effect of the
Planetary Magnetosperic Storm which we ran into at Polaris III. The PMS
negatively charged the Fragglerock's hull to the point that we were repelled
at extremely high warp toward the aforementioned supernova. The intense
positive ions from the supernova continued to draw us toward certain
destruction.
Frost, myself, and Engineering Officer Artemus Kane prepared
several copper oxide canisters with barium and launched them from the
emergency disposal tubes in the shuttle bay. Once they were launched,
Commander Otter tracked them from Bridge until they reached the appropriate
distance from the rear of the ship, and then fired a photon torpedo which
detonated the canisters.
The detonation caused the canisters to explode into a huge green
cloud, densely populated with positive ions. These ions coated the ship and
restored electrical neutrality to the hull. A side effect of this procedure
turned the color of the hull of the Fragglerock to a neon green. However,
the enema produced the desired effect and all ship systems returned to
normal.
Once that was all straightened out, we headed back to Polaris III
to make our delivery. Captain LaZana, herself, took the helm. Good thing
she did, because it turned out to be a bit tricky. Her first obstacle was to
get us through the planet's magnetopause, which had caused our previous
problem. Fortunately, by radically alternating the temperature of the ship's
hull (Basically giving it hot and cold flashes), we were able to avoid a
repeat of the supernova episode.
As soon as we got past the Magnetopause, the Captain took us under
the plasma sheets and wedged the ship in between the Tail Lobes. She then
lined the ship up perfectly with the planet's Coronal Hole. As of this
moment, we are preparing for penetration.


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